1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include "SkiaPipeline.h" 20 21 namespace android { 22 namespace uirenderer { 23 namespace skiapipeline { 24 25 class SkiaOpenGLPipeline : public SkiaPipeline { 26 public: 27 SkiaOpenGLPipeline(renderthread::RenderThread& thread); ~SkiaOpenGLPipeline()28 virtual ~SkiaOpenGLPipeline() {} 29 30 renderthread::MakeCurrentResult makeCurrent() override; 31 renderthread::Frame getFrame() override; 32 bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 33 const FrameBuilder::LightGeometry& lightGeometry, 34 LayerUpdateQueue* layerUpdateQueue, 35 const Rect& contentDrawBounds, bool opaque, 36 const BakedOpRenderer::LightInfo& lightInfo, 37 const std::vector< sp<RenderNode> >& renderNodes, 38 FrameInfoVisualizer* profiler) override; 39 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty, 40 FrameInfo* currentFrameInfo, bool* requireSwap) override; 41 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override; 42 DeferredLayerUpdater* createTextureLayer() override; 43 bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior) override; 44 void onStop() override; 45 bool isSurfaceReady() override; 46 bool isContextReady() override; 47 48 static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor); 49 50 private: 51 renderthread::EglManager& mEglManager; 52 EGLSurface mEglSurface = EGL_NO_SURFACE; 53 bool mBufferPreserved = false; 54 }; 55 56 } /* namespace skiapipeline */ 57 } /* namespace uirenderer */ 58 } /* namespace android */ 59