1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "ToneGenerator"
19
20 #include <math.h>
21 #include <utils/Log.h>
22 #include <cutils/properties.h>
23 #include "media/ToneGenerator.h"
24
25
26 namespace android {
27
28
29 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33 .repeatCnt = ToneGenerator::TONEGEN_INF,
34 .repeatSegment = 0 }, // TONE_DTMF_0
35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37 .repeatCnt = ToneGenerator::TONEGEN_INF,
38 .repeatSegment = 0 }, // TONE_DTMF_1
39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41 .repeatCnt = ToneGenerator::TONEGEN_INF,
42 .repeatSegment = 0 }, // TONE_DTMF_2
43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45 .repeatCnt = ToneGenerator::TONEGEN_INF,
46 .repeatSegment = 0 }, // TONE_DTMF_3
47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49 .repeatCnt = ToneGenerator::TONEGEN_INF,
50 .repeatSegment = 0 }, // TONE_DTMF_4
51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53 .repeatCnt = ToneGenerator::TONEGEN_INF,
54 .repeatSegment = 0 }, // TONE_DTMF_5
55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57 .repeatCnt = ToneGenerator::TONEGEN_INF,
58 .repeatSegment = 0 }, // TONE_DTMF_6
59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61 .repeatCnt = ToneGenerator::TONEGEN_INF,
62 .repeatSegment = 0 }, // TONE_DTMF_7
63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65 .repeatCnt = ToneGenerator::TONEGEN_INF,
66 .repeatSegment = 0 }, // TONE_DTMF_8
67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69 .repeatCnt = ToneGenerator::TONEGEN_INF,
70 .repeatSegment = 0 }, // TONE_DTMF_9
71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73 .repeatCnt = ToneGenerator::TONEGEN_INF,
74 .repeatSegment = 0 }, // TONE_DTMF_S
75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77 .repeatCnt = ToneGenerator::TONEGEN_INF,
78 .repeatSegment = 0 }, // TONE_DTMF_P
79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81 .repeatCnt = ToneGenerator::TONEGEN_INF,
82 .repeatSegment = 0 }, // TONE_DTMF_A
83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85 .repeatCnt = ToneGenerator::TONEGEN_INF,
86 .repeatSegment = 0 }, // TONE_DTMF_B
87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89 .repeatCnt = ToneGenerator::TONEGEN_INF,
90 .repeatSegment = 0 }, // TONE_DTMF_C
91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93 .repeatCnt = ToneGenerator::TONEGEN_INF,
94 .repeatSegment = 0 }, // TONE_DTMF_D
95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97 .repeatCnt = ToneGenerator::TONEGEN_INF,
98 .repeatSegment = 0 }, // TONE_SUP_DIAL
99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100 { .duration = 500, .waveFreq = { 0 }, 0, 0},
101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102 .repeatCnt = ToneGenerator::TONEGEN_INF,
103 .repeatSegment = 0 }, // TONE_SUP_BUSY
104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107 .repeatCnt = ToneGenerator::TONEGEN_INF,
108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION
109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111 .repeatCnt = 0,
112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK
113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114 { .duration = 200, .waveFreq = { 0 }, 0, 0},
115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116 .repeatCnt = 2,
117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL
118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119 { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121 .repeatCnt = ToneGenerator::TONEGEN_INF,
122 .repeatSegment = 0 }, // TONE_SUP_ERROR
123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124 { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128 .repeatCnt = ToneGenerator::TONEGEN_INF,
129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING
130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133 .repeatCnt = ToneGenerator::TONEGEN_INF,
134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE
135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137 .repeatCnt = 0,
138 .repeatSegment = 0 }, // TONE_PROP_BEEP
139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142 .repeatCnt = 1,
143 .repeatSegment = 0 }, // TONE_PROP_ACK
144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146 .repeatCnt = 0,
147 .repeatSegment = 0 }, // TONE_PROP_NACK
148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150 .repeatCnt = 0,
151 .repeatSegment = 0 }, // TONE_PROP_PROMPT
152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156 .repeatCnt = 0,
157 .repeatSegment = 0 }, // TONE_PROP_BEEP2
158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161 .repeatCnt = ToneGenerator::TONEGEN_INF,
162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT
163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166 .repeatCnt = 7,
167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV
168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171 .repeatCnt = 7,
172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV
173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176 .repeatCnt = 2,
177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM
178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181 .repeatCnt = 3,
182 .repeatSegment = 0 }, // TONE_SUP_PIP
183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185 .repeatCnt = ToneGenerator::TONEGEN_INF,
186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE
187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190 .repeatCnt = ToneGenerator::TONEGEN_INF,
191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK
192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195 .repeatCnt = ToneGenerator::TONEGEN_INF,
196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT
197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200 .repeatCnt = 0,
201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT
202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205 .repeatCnt = ToneGenerator::TONEGEN_INF,
206 .repeatSegment = 0 }, // TONE_CDMA_REORDER
207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210 .repeatCnt = 7,
211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER
212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215 .repeatCnt = ToneGenerator::TONEGEN_INF,
216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY
217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220 .repeatCnt = 2,
221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM
222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224 .repeatCnt = 0,
225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER
226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228 .repeatCnt = 0,
229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING
230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233 .repeatCnt = 3,
234 .repeatSegment = 0 }, // TONE_CDMA_PIP
235
236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240 { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
242 .repeatCnt = 0,
243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 },
250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
253 .repeatCnt = 0,
254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
264 .repeatCnt = 0,
265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
267 .repeatCnt = 0,
268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } },
273 .repeatCnt = 0,
274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
276 .repeatCnt = 0,
277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
279 .repeatCnt = 0,
280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
282 .repeatCnt = 0,
283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
289 .repeatCnt = ToneGenerator::TONEGEN_INF,
290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L
291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
295 .repeatCnt = ToneGenerator::TONEGEN_INF,
296 .repeatSegment = 0 }, // TONE_CDMA_MED_L
297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
301 .repeatCnt = ToneGenerator::TONEGEN_INF,
302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L
303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307 .repeatCnt = ToneGenerator::TONEGEN_INF,
308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS
309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313 .repeatCnt = ToneGenerator::TONEGEN_INF,
314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS
315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319 .repeatCnt = ToneGenerator::TONEGEN_INF,
320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS
321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331 .repeatCnt = ToneGenerator::TONEGEN_INF,
332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL
333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343 .repeatCnt = ToneGenerator::TONEGEN_INF,
344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL
345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355 .repeatCnt = ToneGenerator::TONEGEN_INF,
356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL
357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364 .repeatCnt = ToneGenerator::TONEGEN_INF,
365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2
366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373 .repeatCnt = ToneGenerator::TONEGEN_INF,
374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2
375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382 .repeatCnt = ToneGenerator::TONEGEN_INF,
383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2
384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394 .repeatCnt = ToneGenerator::TONEGEN_INF,
395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS
396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406 .repeatCnt = ToneGenerator::TONEGEN_INF,
407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS
408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418 .repeatCnt = ToneGenerator::TONEGEN_INF,
419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS
420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433 .repeatCnt = ToneGenerator::TONEGEN_INF,
434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4
435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448 .repeatCnt = ToneGenerator::TONEGEN_INF,
449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4
450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463 .repeatCnt = ToneGenerator::TONEGEN_INF,
464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4
465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469 .repeatCnt = ToneGenerator::TONEGEN_INF,
470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L
471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475 .repeatCnt = ToneGenerator::TONEGEN_INF,
476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L
477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481 .repeatCnt = ToneGenerator::TONEGEN_INF,
482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L
483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490 .repeatCnt = ToneGenerator::TONEGEN_INF,
491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS
492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499 .repeatCnt = ToneGenerator::TONEGEN_INF,
500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS
501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508 .repeatCnt = ToneGenerator::TONEGEN_INF,
509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS
510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520 .repeatCnt = ToneGenerator::TONEGEN_INF,
521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL
522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532 .repeatCnt = ToneGenerator::TONEGEN_INF,
533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL
534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544 .repeatCnt = ToneGenerator::TONEGEN_INF,
545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL
546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556 .repeatCnt = ToneGenerator::TONEGEN_INF,
557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS
558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568 .repeatCnt = ToneGenerator::TONEGEN_INF,
569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS
570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580 .repeatCnt = ToneGenerator::TONEGEN_INF,
581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS
582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595 .repeatCnt = ToneGenerator::TONEGEN_INF,
596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4
597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610 .repeatCnt = ToneGenerator::TONEGEN_INF,
611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4
612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625 .repeatCnt = ToneGenerator::TONEGEN_INF,
626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4
627
628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 },
631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 },
632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
634 .repeatCnt = 0,
635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE
636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 },
638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
640 .repeatCnt = 0,
641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
644 .repeatCnt = 0,
645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP
646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
648 .repeatCnt = 0,
649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
653 .repeatCnt = 0,
654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE
655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
664 .repeatCnt = 0,
665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE
666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667 { .duration = 10, .waveFreq = { 0 }, 2, 0 },
668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 },
669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
670 .repeatCnt = ToneGenerator::TONEGEN_INF,
671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK
672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673 { .duration = 125, .waveFreq = { 0 }, 0, 0 },
674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
675 .repeatCnt = 2,
676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD
677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 },
679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
680 .repeatCnt = 0,
681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE
682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 },
685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
686 .repeatCnt = 0,
687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE
688
689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692 .repeatCnt = 0,
693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696 .repeatCnt = 0,
697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT
698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699 .repeatCnt = 0,
700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF
701
702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704 .repeatCnt = ToneGenerator::TONEGEN_INF,
705 .repeatSegment = 0 }, // TONE_ANSI_DIAL
706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709 .repeatCnt = ToneGenerator::TONEGEN_INF,
710 .repeatSegment = 0 }, // TONE_ANSI_BUSY
711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714 .repeatCnt = ToneGenerator::TONEGEN_INF,
715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION
716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722 .repeatCnt = ToneGenerator::TONEGEN_INF,
723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING
724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727 .repeatCnt = ToneGenerator::TONEGEN_INF,
728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE
729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731 .repeatCnt = ToneGenerator::TONEGEN_INF,
732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL
733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736 .repeatCnt = ToneGenerator::TONEGEN_INF,
737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY
738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741 .repeatCnt = ToneGenerator::TONEGEN_INF,
742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK
743 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
744 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
745 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
746 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
747 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
748 .repeatCnt = ToneGenerator::TONEGEN_INF,
749 .repeatSegment = 0 }, // TONE_GB_RINGTONE
750 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
751 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
752 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
753 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
754 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
755 .repeatCnt = ToneGenerator::TONEGEN_INF,
756 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE
757 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
758 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
759 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
760 .repeatCnt = ToneGenerator::TONEGEN_INF,
761 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY
762 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
763 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
764 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
765 { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
766 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
767 .repeatCnt = ToneGenerator::TONEGEN_INF,
768 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING
769 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
770 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
771 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
772 .repeatCnt = ToneGenerator::TONEGEN_INF,
773 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION
774 };
775
776 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
777 // to actual tone for current region.
778 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
779 { // ANSI
780 TONE_ANSI_DIAL, // TONE_SUP_DIAL
781 TONE_ANSI_BUSY, // TONE_SUP_BUSY
782 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION
783 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
784 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
785 TONE_SUP_ERROR, // TONE_SUP_ERROR
786 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING
787 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE
788 },
789 { // JAPAN
790 TONE_JAPAN_DIAL, // TONE_SUP_DIAL
791 TONE_JAPAN_BUSY, // TONE_SUP_BUSY
792 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
793 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK
794 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
795 TONE_SUP_ERROR, // TONE_SUP_ERROR
796 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
797 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE
798 },
799 { // GB
800 TONE_SUP_DIAL, // TONE_SUP_DIAL
801 TONE_SUP_BUSY, // TONE_SUP_BUSY
802 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
803 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
804 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
805 TONE_SUP_ERROR, // TONE_SUP_ERROR
806 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
807 TONE_GB_RINGTONE // TONE_SUP_RINGTONE
808 },
809 { // AUSTRALIA
810 TONE_ANSI_DIAL, // TONE_SUP_DIAL
811 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY
812 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION
813 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
814 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
815 TONE_SUP_ERROR, // TONE_SUP_ERROR
816 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
817 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE
818 }
819 };
820
821
822 ////////////////////////////////////////////////////////////////////////////////
823 // ToneGenerator class Implementation
824 ////////////////////////////////////////////////////////////////////////////////
825
826
827 //---------------------------------- public methods ----------------------------
828
829
830 ////////////////////////////////////////////////////////////////////////////////
831 //
832 // Method: ToneGenerator::ToneGenerator()
833 //
834 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
835 // generators, instantiates output audio track.
836 //
837 // Input:
838 // streamType: Type of stream used for tone playback
839 // volume: volume applied to tone (0.0 to 1.0)
840 //
841 // Output:
842 // none
843 //
844 ////////////////////////////////////////////////////////////////////////////////
ToneGenerator(audio_stream_type_t streamType,float volume,bool threadCanCallJava)845 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
846
847 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
848
849 mState = TONE_IDLE;
850
851 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
852 ALOGE("Unable to marshal AudioFlinger");
853 return;
854 }
855 mThreadCanCallJava = threadCanCallJava;
856 mStreamType = streamType;
857 mVolume = volume;
858 mpToneDesc = NULL;
859 mpNewToneDesc = NULL;
860 // Generate tone by chunks of 20 ms to keep cadencing precision
861 mProcessSize = (mSamplingRate * 20) / 1000;
862
863 char value[PROPERTY_VALUE_MAX];
864 if (property_get("gsm.operator.iso-country", value, "") == 0) {
865 property_get("gsm.sim.operator.iso-country", value, "");
866 }
867 if (strstr(value, "us") != NULL ||
868 strstr(value, "ca") != NULL) {
869 mRegion = ANSI;
870 } else if (strstr(value, "jp") != NULL) {
871 mRegion = JAPAN;
872 } else if (strstr(value, "gb") != NULL) {
873 mRegion = GB;
874 } else if (strstr(value, "au") != NULL) {
875 mRegion = AUSTRALIA;
876 } else {
877 mRegion = CEPT;
878 }
879
880 if (initAudioTrack()) {
881 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
882 } else {
883 ALOGV("!!!ToneGenerator INIT FAILED!!!");
884 }
885 }
886
887
888
889
890 ////////////////////////////////////////////////////////////////////////////////
891 //
892 // Method: ToneGenerator::~ToneGenerator()
893 //
894 // Description: Destructor. Stop sound playback and delete audio track if
895 // needed and delete sine wave generators.
896 //
897 // Input:
898 // none
899 //
900 // Output:
901 // none
902 //
903 ////////////////////////////////////////////////////////////////////////////////
~ToneGenerator()904 ToneGenerator::~ToneGenerator() {
905 ALOGV("ToneGenerator destructor");
906
907 if (mpAudioTrack != 0) {
908 stopTone();
909 ALOGV("Delete Track: %p", mpAudioTrack.get());
910 mpAudioTrack.clear();
911 }
912 clearWaveGens();
913 }
914
915 ////////////////////////////////////////////////////////////////////////////////
916 //
917 // Method: ToneGenerator::startTone()
918 //
919 // Description: Starts tone playback.
920 //
921 // Input:
922 // toneType: Type of tone generated (values in enum tone_type)
923 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition,
924 // the actual duration will be the minimum of durationMs and the defined tone duration.
925 // Ommiting or setting durationMs to -1 does not limit tone duration.
926 //
927 // Output:
928 // none
929 //
930 ////////////////////////////////////////////////////////////////////////////////
startTone(tone_type toneType,int durationMs)931 bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
932 bool lResult = false;
933 status_t lStatus;
934
935 if ((toneType < 0) || (toneType >= NUM_TONES))
936 return lResult;
937
938 toneType = getToneForRegion(toneType);
939 if (toneType == TONE_CDMA_SIGNAL_OFF) {
940 return true;
941 }
942
943 if (mState == TONE_IDLE) {
944 ALOGV("startTone: try to re-init AudioTrack");
945 if (!initAudioTrack()) {
946 return lResult;
947 }
948 }
949
950 ALOGV("startTone");
951
952 mLock.lock();
953
954 // Get descriptor for requested tone
955 mpNewToneDesc = &sToneDescriptors[toneType];
956
957 mDurationMs = durationMs;
958
959 if (mState == TONE_STOPPED) {
960 ALOGV("Start waiting for previous tone to stop");
961 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
962 if (lStatus != NO_ERROR) {
963 ALOGE("--- start wait for stop timed out, status %d", lStatus);
964 mState = TONE_IDLE;
965 mLock.unlock();
966 return lResult;
967 }
968 }
969
970 if (mState == TONE_INIT) {
971 if (prepareWave()) {
972 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
973 lResult = true;
974 mState = TONE_STARTING;
975 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
976 mStartTime.tv_sec = 0;
977 }
978 mLock.unlock();
979 mpAudioTrack->start();
980 mLock.lock();
981 if (mState == TONE_STARTING) {
982 ALOGV("Wait for start callback");
983 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
984 if (lStatus != NO_ERROR) {
985 ALOGE("--- Immediate start timed out, status %d", lStatus);
986 mState = TONE_IDLE;
987 lResult = false;
988 }
989 }
990 } else {
991 mState = TONE_IDLE;
992 }
993 } else {
994 ALOGV("Delayed start");
995 mState = TONE_RESTARTING;
996 mStartTime.tv_sec = 0;
997 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
998 if (lStatus == NO_ERROR) {
999 if (mState != TONE_IDLE) {
1000 lResult = true;
1001 }
1002 ALOGV("cond received");
1003 } else {
1004 ALOGE("--- Delayed start timed out, status %d", lStatus);
1005 mState = TONE_IDLE;
1006 }
1007 }
1008 mLock.unlock();
1009
1010 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1011 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1012
1013 return lResult;
1014 }
1015
1016 ////////////////////////////////////////////////////////////////////////////////
1017 //
1018 // Method: ToneGenerator::stopTone()
1019 //
1020 // Description: Stops tone playback.
1021 //
1022 // Input:
1023 // none
1024 //
1025 // Output:
1026 // none
1027 //
1028 ////////////////////////////////////////////////////////////////////////////////
stopTone()1029 void ToneGenerator::stopTone() {
1030 ALOGV("stopTone");
1031
1032 mLock.lock();
1033 if (mState != TONE_IDLE && mState != TONE_INIT) {
1034 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1035 struct timespec stopTime;
1036 // If the start time is valid, make sure that the number of audio samples produced
1037 // corresponds at least to the time between the start and stop commands.
1038 // This is needed in case of cold start of the output stream.
1039 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1040 time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1041 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1042 if (nsec < 0) {
1043 --sec;
1044 nsec += 1000000000;
1045 }
1046
1047 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
1048 mMaxSmp = sec * mSamplingRate;
1049 } else {
1050 // mSamplingRate is always > 1000
1051 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1052 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1053 }
1054 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp);
1055 } else {
1056 mState = TONE_STOPPING;
1057 }
1058 }
1059 ALOGV("waiting cond");
1060 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1061 if (lStatus == NO_ERROR) {
1062 // If the tone was restarted exit now before calling clearWaveGens();
1063 if (mState != TONE_INIT) {
1064 mLock.unlock();
1065 return;
1066 }
1067 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1068 } else {
1069 ALOGE("--- Stop timed out");
1070 mState = TONE_IDLE;
1071 mpAudioTrack->stop();
1072 }
1073 clearWaveGens();
1074 }
1075
1076 mLock.unlock();
1077 }
1078
1079 //---------------------------------- private methods ---------------------------
1080
1081
1082
1083
1084 ////////////////////////////////////////////////////////////////////////////////
1085 //
1086 // Method: ToneGenerator::initAudioTrack()
1087 //
1088 // Description: Allocates and configures AudioTrack used for PCM output.
1089 //
1090 // Input:
1091 // none
1092 //
1093 // Output:
1094 // none
1095 //
1096 ////////////////////////////////////////////////////////////////////////////////
initAudioTrack()1097 bool ToneGenerator::initAudioTrack() {
1098 // Open audio track in mono, PCM 16bit, default sampling rate.
1099 mpAudioTrack = new AudioTrack();
1100 ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1101
1102 const size_t frameCount = mProcessSize;
1103 status_t status = mpAudioTrack->set(
1104 mStreamType,
1105 0, // sampleRate
1106 AUDIO_FORMAT_PCM_16_BIT,
1107 AUDIO_CHANNEL_OUT_MONO,
1108 frameCount,
1109 AUDIO_OUTPUT_FLAG_FAST,
1110 audioCallback,
1111 this, // user
1112 0, // notificationFrames
1113 0, // sharedBuffer
1114 mThreadCanCallJava,
1115 AUDIO_SESSION_ALLOCATE,
1116 AudioTrack::TRANSFER_CALLBACK);
1117
1118 if (status != NO_ERROR) {
1119 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1120 mpAudioTrack.clear();
1121 return false;
1122 }
1123
1124 mpAudioTrack->setVolume(mVolume);
1125 mState = TONE_INIT;
1126 return true;
1127 }
1128
1129 ////////////////////////////////////////////////////////////////////////////////
1130 //
1131 // Method: ToneGenerator::audioCallback()
1132 //
1133 // Description: AudioTrack callback implementation. Generates a block of
1134 // PCM samples
1135 // and manages tone generator sequencer: tones pulses, tone duration...
1136 //
1137 // Input:
1138 // user reference (pointer to our ToneGenerator)
1139 // info audio buffer descriptor
1140 //
1141 // Output:
1142 // returned value: always true.
1143 //
1144 ////////////////////////////////////////////////////////////////////////////////
audioCallback(int event,void * user,void * info)1145 void ToneGenerator::audioCallback(int event, void* user, void *info) {
1146
1147 if (event != AudioTrack::EVENT_MORE_DATA) return;
1148
1149 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1150 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1151 short *lpOut = buffer->i16;
1152 unsigned int lNumSmp = buffer->size/sizeof(short);
1153 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1154
1155 if (buffer->size == 0) return;
1156
1157
1158 // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1159 memset(lpOut, 0, buffer->size);
1160
1161 while (lNumSmp) {
1162 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1163 unsigned int lGenSmp;
1164 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1165 bool lSignal = false;
1166
1167 lpToneGen->mLock.lock();
1168
1169
1170 // Update pcm frame count and end time (current time at the end of this process)
1171 lpToneGen->mTotalSmp += lReqSmp;
1172
1173 // Update tone gen state machine and select wave gen command
1174 switch (lpToneGen->mState) {
1175 case TONE_PLAYING:
1176 lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1177 break;
1178 case TONE_STARTING:
1179 ALOGV("Starting Cbk");
1180
1181 lWaveCmd = WaveGenerator::WAVEGEN_START;
1182 break;
1183 case TONE_STOPPING:
1184 case TONE_RESTARTING:
1185 ALOGV("Stop/restart Cbk");
1186
1187 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1188 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1189 break;
1190 case TONE_STOPPED:
1191 ALOGV("Stopped Cbk");
1192 goto audioCallback_EndLoop;
1193 default:
1194 ALOGV("Extra Cbk");
1195 goto audioCallback_EndLoop;
1196 }
1197
1198 // Exit if tone sequence is over
1199 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1200 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1201 if (lpToneGen->mState == TONE_PLAYING) {
1202 lpToneGen->mState = TONE_STOPPING;
1203 }
1204 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1205 goto audioCallback_EndLoop;
1206 }
1207 // fade out before stopping if maximum duration reached
1208 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1209 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1210 }
1211
1212 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1213 // Time to go to next sequence segment
1214
1215 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1216
1217 lGenSmp = lReqSmp;
1218
1219 // If segment, ON -> OFF transition : ramp volume down
1220 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1221 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1222 unsigned int lFreqIdx = 0;
1223 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1224
1225 while (lFrequency != 0) {
1226 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1227 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1228 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1229 }
1230 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1231 }
1232
1233 // check if we need to loop and loop for the reqd times
1234 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1235 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1236 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1237 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1238 lpToneGen->mLoopCounter,
1239 lpToneGen->mCurSegment);
1240 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1241 ++lpToneGen->mLoopCounter;
1242 } else {
1243 // completed loop. go to next segment
1244 lpToneGen->mLoopCounter = 0;
1245 lpToneGen->mCurSegment++;
1246 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1247 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1248 lpToneGen->mLoopCounter,
1249 lpToneGen->mCurSegment);
1250 }
1251 } else {
1252 lpToneGen->mCurSegment++;
1253 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1254 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1255 lpToneGen->mLoopCounter,
1256 lpToneGen->mCurSegment);
1257
1258 }
1259
1260 // Handle loop if last segment reached
1261 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1262 ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1263
1264 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1265 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1266 ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1267
1268 lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1269 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1270 lWaveCmd = WaveGenerator::WAVEGEN_START;
1271 }
1272
1273 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1274 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1275
1276 } else {
1277 lGenSmp = 0;
1278 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1279 }
1280 } else {
1281 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1282 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1283 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1284 // If next segment is not silent, OFF -> ON transition : reset wave generator
1285 lWaveCmd = WaveGenerator::WAVEGEN_START;
1286
1287 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1288 } else {
1289 lGenSmp = 0;
1290 }
1291 }
1292
1293 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1294 lpToneGen->mNextSegSmp
1295 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1296
1297 } else {
1298 // Inside a segment keep tone ON or OFF
1299 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1300 lGenSmp = 0; // If odd segment, tone is currently OFF
1301 } else {
1302 lGenSmp = lReqSmp; // If event segment, tone is currently ON
1303 }
1304 }
1305
1306 if (lGenSmp) {
1307 // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1308 unsigned int lFreqIdx = 0;
1309 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1310
1311 while (lFrequency != 0) {
1312 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1313 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1314 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1315 }
1316 }
1317
1318 lNumSmp -= lReqSmp;
1319 lpOut += lReqSmp;
1320
1321 audioCallback_EndLoop:
1322
1323 switch (lpToneGen->mState) {
1324 case TONE_RESTARTING:
1325 ALOGV("Cbk restarting track");
1326 if (lpToneGen->prepareWave()) {
1327 lpToneGen->mState = TONE_STARTING;
1328 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1329 lpToneGen->mStartTime.tv_sec = 0;
1330 }
1331 // must reload lpToneDesc as prepareWave() may change mpToneDesc
1332 lpToneDesc = lpToneGen->mpToneDesc;
1333 } else {
1334 ALOGW("Cbk restarting prepareWave() failed");
1335 lpToneGen->mState = TONE_IDLE;
1336 lpToneGen->mpAudioTrack->stop();
1337 // Force loop exit
1338 lNumSmp = 0;
1339 }
1340 lSignal = true;
1341 break;
1342 case TONE_STOPPING:
1343 ALOGV("Cbk Stopping");
1344 lpToneGen->mState = TONE_STOPPED;
1345 // Force loop exit
1346 lNumSmp = 0;
1347 break;
1348 case TONE_STOPPED:
1349 lpToneGen->mState = TONE_INIT;
1350 ALOGV("Cbk Stopped track");
1351 lpToneGen->mpAudioTrack->stop();
1352 // Force loop exit
1353 lNumSmp = 0;
1354 buffer->size = 0;
1355 lSignal = true;
1356 break;
1357 case TONE_STARTING:
1358 ALOGV("Cbk starting track");
1359 lpToneGen->mState = TONE_PLAYING;
1360 lSignal = true;
1361 break;
1362 case TONE_PLAYING:
1363 break;
1364 default:
1365 // Force loop exit
1366 lNumSmp = 0;
1367 buffer->size = 0;
1368 break;
1369 }
1370
1371 if (lSignal)
1372 lpToneGen->mWaitCbkCond.broadcast();
1373 lpToneGen->mLock.unlock();
1374 }
1375 }
1376
1377
1378 ////////////////////////////////////////////////////////////////////////////////
1379 //
1380 // Method: ToneGenerator::prepareWave()
1381 //
1382 // Description: Prepare wave generators and reset tone sequencer state machine.
1383 // mpNewToneDesc must have been initialized before calling this function.
1384 // Input:
1385 // none
1386 //
1387 // Output:
1388 // returned value: true if wave generators have been created, false otherwise
1389 //
1390 ////////////////////////////////////////////////////////////////////////////////
prepareWave()1391 bool ToneGenerator::prepareWave() {
1392 unsigned int segmentIdx = 0;
1393
1394 if (mpNewToneDesc == NULL) {
1395 return false;
1396 }
1397
1398 // Remove existing wave generators if any
1399 clearWaveGens();
1400
1401 mpToneDesc = mpNewToneDesc;
1402
1403 if (mDurationMs == -1) {
1404 mMaxSmp = TONEGEN_INF;
1405 } else {
1406 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1407 mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1408 } else {
1409 mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1410 }
1411 ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1412 }
1413
1414 while (mpToneDesc->segments[segmentIdx].duration) {
1415 // Get total number of sine waves: needed to adapt sine wave gain.
1416 unsigned int lNumWaves = numWaves(segmentIdx);
1417 unsigned int freqIdx = 0;
1418 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1419 while (frequency) {
1420 // Instantiate a wave generator if ot already done for this frequency
1421 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1422 ToneGenerator::WaveGenerator *lpWaveGen =
1423 new ToneGenerator::WaveGenerator(mSamplingRate,
1424 frequency,
1425 TONEGEN_GAIN/lNumWaves);
1426 mWaveGens.add(frequency, lpWaveGen);
1427 }
1428 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1429 }
1430 segmentIdx++;
1431 }
1432
1433 // Initialize tone sequencer
1434 mTotalSmp = 0;
1435 mCurSegment = 0;
1436 mCurCount = 0;
1437 mLoopCounter = 0;
1438 if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1439 mNextSegSmp = TONEGEN_INF;
1440 } else{
1441 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1442 }
1443
1444 return true;
1445 }
1446
1447
1448 ////////////////////////////////////////////////////////////////////////////////
1449 //
1450 // Method: ToneGenerator::numWaves()
1451 //
1452 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1453 //
1454 // Input:
1455 // segmentIdx tone segment index
1456 //
1457 // Output:
1458 // returned value: nummber of sine waves
1459 //
1460 ////////////////////////////////////////////////////////////////////////////////
numWaves(unsigned int segmentIdx)1461 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1462 unsigned int lCnt = 0;
1463
1464 if (mpToneDesc->segments[segmentIdx].duration) {
1465 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1466 lCnt++;
1467 }
1468 lCnt++;
1469 }
1470
1471 return lCnt;
1472 }
1473
1474
1475 ////////////////////////////////////////////////////////////////////////////////
1476 //
1477 // Method: ToneGenerator::clearWaveGens()
1478 //
1479 // Description: Removes all wave generators.
1480 //
1481 // Input:
1482 // none
1483 //
1484 // Output:
1485 // none
1486 //
1487 ////////////////////////////////////////////////////////////////////////////////
clearWaveGens()1488 void ToneGenerator::clearWaveGens() {
1489 ALOGV("Clearing mWaveGens:");
1490
1491 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1492 delete mWaveGens.valueAt(lIdx);
1493 }
1494 mWaveGens.clear();
1495 }
1496
1497 ////////////////////////////////////////////////////////////////////////////////
1498 //
1499 // Method: ToneGenerator::getToneForRegion()
1500 //
1501 // Description: Get correct ringtone type according to current region.
1502 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1503 //
1504 // Input:
1505 // none
1506 //
1507 // Output:
1508 // none
1509 //
1510 ////////////////////////////////////////////////////////////////////////////////
getToneForRegion(tone_type toneType)1511 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1512 tone_type regionTone;
1513
1514 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1515 regionTone = toneType;
1516 } else {
1517 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1518 }
1519
1520 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1521
1522 return regionTone;
1523 }
1524
1525
1526 ////////////////////////////////////////////////////////////////////////////////
1527 // WaveGenerator::WaveGenerator class Implementation
1528 ////////////////////////////////////////////////////////////////////////////////
1529
1530 //---------------------------------- public methods ----------------------------
1531
1532 ////////////////////////////////////////////////////////////////////////////////
1533 //
1534 // Method: WaveGenerator::WaveGenerator()
1535 //
1536 // Description: Constructor.
1537 //
1538 // Input:
1539 // samplingRate: Output sampling rate in Hz
1540 // frequency: Frequency of the sine wave to generate in Hz
1541 // volume: volume (0.0 to 1.0)
1542 //
1543 // Output:
1544 // none
1545 //
1546 ////////////////////////////////////////////////////////////////////////////////
WaveGenerator(uint32_t samplingRate,unsigned short frequency,float volume)1547 ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1548 unsigned short frequency, float volume) {
1549 double d0;
1550 double F_div_Fs; // frequency / samplingRate
1551
1552 F_div_Fs = frequency / (double)samplingRate;
1553 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1554 mS2_0 = (short)d0;
1555 mS1 = 0;
1556 mS2 = mS2_0;
1557
1558 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1559 // take some margin for amplitude fluctuation
1560 if (mAmplitude_Q15 > 32500)
1561 mAmplitude_Q15 = 32500;
1562
1563 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
1564 if (d0 > 32767)
1565 d0 = 32767;
1566 mA1_Q14 = (short) d0;
1567
1568 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1569 mA1_Q14, mS2_0, mAmplitude_Q15);
1570 }
1571
1572 ////////////////////////////////////////////////////////////////////////////////
1573 //
1574 // Method: WaveGenerator::~WaveGenerator()
1575 //
1576 // Description: Destructor.
1577 //
1578 // Input:
1579 // none
1580 //
1581 // Output:
1582 // none
1583 //
1584 ////////////////////////////////////////////////////////////////////////////////
~WaveGenerator()1585 ToneGenerator::WaveGenerator::~WaveGenerator() {
1586 }
1587
1588 ////////////////////////////////////////////////////////////////////////////////
1589 //
1590 // Method: WaveGenerator::getSamples()
1591 //
1592 // Description: Generates count samples of a sine wave and accumulates
1593 // result in outBuffer.
1594 //
1595 // Input:
1596 // outBuffer: Output buffer where to accumulate samples.
1597 // count: number of samples to produce.
1598 // command: special action requested (see enum gen_command).
1599 //
1600 // Output:
1601 // none
1602 //
1603 ////////////////////////////////////////////////////////////////////////////////
getSamples(short * outBuffer,unsigned int count,unsigned int command)1604 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1605 unsigned int count, unsigned int command) {
1606 long lS1, lS2;
1607 long lA1, lAmplitude;
1608 long Sample; // current sample
1609
1610 // init local
1611 if (command == WAVEGEN_START) {
1612 lS1 = (long)0;
1613 lS2 = (long)mS2_0;
1614 } else {
1615 lS1 = mS1;
1616 lS2 = mS2;
1617 }
1618 lA1 = (long)mA1_Q14;
1619 lAmplitude = (long)mAmplitude_Q15;
1620
1621 if (command == WAVEGEN_STOP) {
1622 lAmplitude <<= 16;
1623 if (count == 0) {
1624 return;
1625 }
1626 long dec = lAmplitude/count;
1627 // loop generation
1628 while (count) {
1629 count--;
1630 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1631 // shift delay
1632 lS2 = lS1;
1633 lS1 = Sample;
1634 Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1635 *(outBuffer++) += (short)Sample; // put result in buffer
1636 lAmplitude -= dec;
1637 }
1638 } else {
1639 // loop generation
1640 while (count) {
1641 count--;
1642 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1643 // shift delay
1644 lS2 = lS1;
1645 lS1 = Sample;
1646 Sample = (lAmplitude * Sample) >> S_Q15;
1647 *(outBuffer++) += (short)Sample; // put result in buffer
1648 }
1649 }
1650
1651 // save status
1652 mS1 = lS1;
1653 mS2 = lS2;
1654 }
1655
1656 } // end namespace android
1657