1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture size tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es3fTextureSizeTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32
33 #include "glwEnums.hpp"
34 #include "glwFunctions.hpp"
35
36 namespace deqp
37 {
38 namespace gles3
39 {
40 namespace Functional
41 {
42
43 using tcu::TestLog;
44 using std::vector;
45 using std::string;
46 using tcu::Sampler;
47 using namespace glu;
48 using namespace gls::TextureTestUtil;
49 using namespace glu::TextureTestUtil;
50
51
52 class Texture2DSizeCase : public tcu::TestCase
53 {
54 public:
55 Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
56 ~Texture2DSizeCase (void);
57
58 void init (void);
59 void deinit (void);
60 IterateResult iterate (void);
61
62 private:
63 Texture2DSizeCase (const Texture2DSizeCase& other);
64 Texture2DSizeCase& operator= (const Texture2DSizeCase& other);
65
66 glu::RenderContext& m_renderCtx;
67
68 deUint32 m_format;
69 deUint32 m_dataType;
70 int m_width;
71 int m_height;
72 bool m_useMipmaps;
73
74 glu::Texture2D* m_texture;
75 TextureRenderer m_renderer;
76 };
77
Texture2DSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)78 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
79 : TestCase (testCtx, name, description)
80 , m_renderCtx (renderCtx)
81 , m_format (format)
82 , m_dataType (dataType)
83 , m_width (width)
84 , m_height (height)
85 , m_useMipmaps (mipmaps)
86 , m_texture (DE_NULL)
87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
88 {
89 }
90
~Texture2DSizeCase(void)91 Texture2DSizeCase::~Texture2DSizeCase (void)
92 {
93 Texture2DSizeCase::deinit();
94 }
95
init(void)96 void Texture2DSizeCase::init (void)
97 {
98 DE_ASSERT(!m_texture);
99 m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
100
101 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
102
103 // Fill levels.
104 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
105 {
106 m_texture->getRefTexture().allocLevel(levelNdx);
107 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
108 }
109 }
110
deinit(void)111 void Texture2DSizeCase::deinit (void)
112 {
113 delete m_texture;
114 m_texture = DE_NULL;
115
116 m_renderer.clear();
117 }
118
iterate(void)119 Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate (void)
120 {
121 const glw::Functions& gl = m_renderCtx.getFunctions();
122 TestLog& log = m_testCtx.getLog();
123 RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
124 tcu::Surface renderedFrame (viewport.width, viewport.height);
125 tcu::Surface referenceFrame (viewport.width, viewport.height);
126 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
127 deUint32 wrapS = GL_CLAMP_TO_EDGE;
128 deUint32 wrapT = GL_CLAMP_TO_EDGE;
129 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
130 deUint32 magFilter = GL_NEAREST;
131 vector<float> texCoord;
132
133 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
134
135 // Setup base viewport.
136 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
137
138 // Upload texture data to GL.
139 m_texture->upload();
140
141 // Bind to unit 0.
142 gl.activeTexture(GL_TEXTURE0);
143 gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
144
145 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS);
146 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT);
147 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
148 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
149 GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
150
151 // Draw.
152 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
153 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
154
155 // Compute reference.
156 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
157
158 // Compare and log.
159 bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
160
161 m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL,
162 isOk ? "Pass" : "Image comparison failed");
163
164 return STOP;
165 }
166
167 class TextureCubeSizeCase : public tcu::TestCase
168 {
169 public:
170 TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
171 ~TextureCubeSizeCase (void);
172
173 void init (void);
174 void deinit (void);
175 IterateResult iterate (void);
176
177 private:
178 TextureCubeSizeCase (const TextureCubeSizeCase& other);
179 TextureCubeSizeCase& operator= (const TextureCubeSizeCase& other);
180
181 bool testFace (tcu::CubeFace face);
182
183 glu::RenderContext& m_renderCtx;
184
185 deUint32 m_format;
186 deUint32 m_dataType;
187 int m_width;
188 int m_height;
189 bool m_useMipmaps;
190
191 glu::TextureCube* m_texture;
192 TextureRenderer m_renderer;
193
194 int m_curFace;
195 bool m_isOk;
196 };
197
TextureCubeSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)198 TextureCubeSizeCase::TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
199 : TestCase (testCtx, name, description)
200 , m_renderCtx (renderCtx)
201 , m_format (format)
202 , m_dataType (dataType)
203 , m_width (width)
204 , m_height (height)
205 , m_useMipmaps (mipmaps)
206 , m_texture (DE_NULL)
207 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
208 , m_curFace (0)
209 , m_isOk (false)
210 {
211 }
212
~TextureCubeSizeCase(void)213 TextureCubeSizeCase::~TextureCubeSizeCase (void)
214 {
215 TextureCubeSizeCase::deinit();
216 }
217
init(void)218 void TextureCubeSizeCase::init (void)
219 {
220 DE_ASSERT(!m_texture);
221 DE_ASSERT(m_width == m_height);
222 m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width);
223
224 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
225 {
226 { tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x
227 { tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x
228 { tcu::Vec4(-1.0f, 0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y
229 { tcu::Vec4(-1.0f, -1.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y
230 { tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z
231 { tcu::Vec4( 0.0f, 0.0f, 0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) } // positive z
232 };
233
234 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
235
236 // Fill levels.
237 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
238 {
239 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
240 {
241 m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
242 fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
243 }
244 }
245
246 // Upload texture data to GL.
247 m_texture->upload();
248
249 // Initialize iteration state.
250 m_curFace = 0;
251 m_isOk = true;
252 }
253
deinit(void)254 void TextureCubeSizeCase::deinit (void)
255 {
256 delete m_texture;
257 m_texture = DE_NULL;
258
259 m_renderer.clear();
260 }
261
testFace(tcu::CubeFace face)262 bool TextureCubeSizeCase::testFace (tcu::CubeFace face)
263 {
264 const glw::Functions& gl = m_renderCtx.getFunctions();
265 TestLog& log = m_testCtx.getLog();
266 RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
267 tcu::Surface renderedFrame (viewport.width, viewport.height);
268 tcu::Surface referenceFrame (viewport.width, viewport.height);
269 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
270 deUint32 wrapS = GL_CLAMP_TO_EDGE;
271 deUint32 wrapT = GL_CLAMP_TO_EDGE;
272 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
273 deUint32 magFilter = GL_NEAREST;
274 vector<float> texCoord;
275
276 computeQuadTexCoordCube(texCoord, face);
277
278 // \todo [2011-10-28 pyry] Image set name / section?
279 log << TestLog::Message << face << TestLog::EndMessage;
280
281 // Setup base viewport.
282 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
283
284 // Bind to unit 0.
285 gl.activeTexture(GL_TEXTURE0);
286 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
287
288 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
289 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
290 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
291 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
292 GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
293
294 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
295 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
296
297 // Compute reference.
298 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
299 sampler.seamlessCubeMap = true;
300 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
301
302 // Compare and log.
303 return compareImages(log, referenceFrame, renderedFrame, threshold);
304 }
305
iterate(void)306 TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate (void)
307 {
308 // Execute test for all faces.
309 if (!testFace((tcu::CubeFace)m_curFace))
310 m_isOk = false;
311
312 m_curFace += 1;
313
314 if (m_curFace == tcu::CUBEFACE_LAST)
315 {
316 m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL,
317 m_isOk ? "Pass" : "Image comparison failed");
318 return STOP;
319 }
320 else
321 return CONTINUE;
322 }
323
TextureSizeTests(Context & context)324 TextureSizeTests::TextureSizeTests (Context& context)
325 : TestCaseGroup(context, "size", "Texture Size Tests")
326 {
327 }
328
~TextureSizeTests(void)329 TextureSizeTests::~TextureSizeTests (void)
330 {
331 }
332
init(void)333 void TextureSizeTests::init (void)
334 {
335 struct
336 {
337 int width;
338 int height;
339 } sizes2D[] =
340 {
341 { 64, 64 }, // Spec-mandated minimum.
342 { 65, 63 },
343 { 512, 512 },
344 { 1024, 1024 },
345 { 2048, 2048 }
346 };
347
348 struct
349 {
350 int width;
351 int height;
352 } sizesCube[] =
353 {
354 { 15, 15 },
355 { 16, 16 }, // Spec-mandated minimum
356 { 64, 64 },
357 { 128, 128 },
358 { 256, 256 },
359 { 512, 512 }
360 };
361
362 struct
363 {
364 const char* name;
365 deUint32 format;
366 deUint32 dataType;
367 } formats[] =
368 {
369 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE },
370 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
371 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE },
372 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
373 };
374
375 // 2D cases.
376 tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests");
377 addChild(group2D);
378 for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++)
379 {
380 int width = sizes2D[sizeNdx].width;
381 int height = sizes2D[sizeNdx].height;
382 bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
383
384 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
385 {
386 for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
387 {
388 std::ostringstream name;
389 name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
390
391 group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
392 formats[formatNdx].format, formats[formatNdx].dataType,
393 width, height, mipmap != 0));
394 }
395 }
396 }
397
398 // Cubemap cases.
399 tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests");
400 addChild(groupCube);
401 for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++)
402 {
403 int width = sizesCube[sizeNdx].width;
404 int height = sizesCube[sizeNdx].height;
405 bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
406
407 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
408 {
409 for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
410 {
411 std::ostringstream name;
412 name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
413
414 groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
415 formats[formatNdx].format, formats[formatNdx].dataType,
416 width, height, mipmap != 0));
417 }
418 }
419 }
420 }
421
422 } // Functional
423 } // gles3
424 } // deqp
425