1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SKSL_FLOATLITERAL
9 #define SKSL_FLOATLITERAL
10 
11 #include "SkSLContext.h"
12 #include "SkSLExpression.h"
13 
14 namespace SkSL {
15 
16 /**
17  * A literal floating point number.
18  */
19 struct FloatLiteral : public Expression {
FloatLiteralFloatLiteral20     FloatLiteral(const Context& context, Position position, double value)
21     : INHERITED(position, kFloatLiteral_Kind, *context.fFloat_Type)
22     , fValue(value) {}
23 
descriptionFloatLiteral24     virtual SkString description() const override {
25         return to_string(fValue);
26     }
27 
isConstantFloatLiteral28     bool isConstant() const override {
29         return true;
30     }
31 
32     const double fValue;
33 
34     typedef Expression INHERITED;
35 };
36 
37 } // namespace
38 
39 #endif
40