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2  * Copyright (C) 2014 The Android Open Source Project
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4  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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14  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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25  */
26 
27 package java.lang;
28 
29 import dalvik.annotation.optimization.FastNative;
30 
31 /**
32  * Class {@code Object} is the root of the class hierarchy.
33  * Every class has {@code Object} as a superclass. All objects,
34  * including arrays, implement the methods of this class.
35  *
36  * @author  unascribed
37  * @see     java.lang.Class
38  * @since   JDK1.0
39  */
40 public class Object {
41 
42     private transient Class<?> shadow$_klass_;
43     private transient int shadow$_monitor_;
44 
45     /**
46      * Returns the runtime class of this {@code Object}. The returned
47      * {@code Class} object is the object that is locked by {@code
48      * static synchronized} methods of the represented class.
49      *
50      * <p><b>The actual result type is {@code Class<? extends |X|>}
51      * where {@code |X|} is the erasure of the static type of the
52      * expression on which {@code getClass} is called.</b> For
53      * example, no cast is required in this code fragment:</p>
54      *
55      * <p>
56      * {@code Number n = 0;                             }<br>
57      * {@code Class<? extends Number> c = n.getClass(); }
58      * </p>
59      *
60      * @return The {@code Class} object that represents the runtime
61      *         class of this object.
62      * @jls 15.8.2 Class Literals
63      */
getClass()64     public final Class<?> getClass() {
65       return shadow$_klass_;
66     }
67 
68     /**
69      * Returns a hash code value for the object. This method is
70      * supported for the benefit of hash tables such as those provided by
71      * {@link java.util.HashMap}.
72      * <p>
73      * The general contract of {@code hashCode} is:
74      * <ul>
75      * <li>Whenever it is invoked on the same object more than once during
76      *     an execution of a Java application, the {@code hashCode} method
77      *     must consistently return the same integer, provided no information
78      *     used in {@code equals} comparisons on the object is modified.
79      *     This integer need not remain consistent from one execution of an
80      *     application to another execution of the same application.
81      * <li>If two objects are equal according to the {@code equals(Object)}
82      *     method, then calling the {@code hashCode} method on each of
83      *     the two objects must produce the same integer result.
84      * <li>It is <em>not</em> required that if two objects are unequal
85      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
86      *     method, then calling the {@code hashCode} method on each of the
87      *     two objects must produce distinct integer results.  However, the
88      *     programmer should be aware that producing distinct integer results
89      *     for unequal objects may improve the performance of hash tables.
90      * </ul>
91      * <p>
92      * As much as is reasonably practical, the hashCode method defined by
93      * class {@code Object} does return distinct integers for distinct
94      * objects. (This is typically implemented by converting the internal
95      * address of the object into an integer, but this implementation
96      * technique is not required by the
97      * Java&trade; programming language.)
98      *
99      * @return  a hash code value for this object.
100      * @see     java.lang.Object#equals(java.lang.Object)
101      * @see     java.lang.System#identityHashCode
102      */
hashCode()103     public int hashCode() {
104         return identityHashCode(this);
105     }
106 
107     // Android-changed: add a local helper for identityHashCode.
108     // Package-private to be used by j.l.System. We do the implementation here
109     // to avoid Object.hashCode doing a clinit check on j.l.System, and also
110     // to avoid leaking shadow$_monitor_ outside of this class.
identityHashCode(Object obj)111     /* package-private */ static int identityHashCode(Object obj) {
112         int lockWord = obj.shadow$_monitor_;
113         final int lockWordStateMask = 0xC0000000;  // Top 2 bits.
114         final int lockWordStateHash = 0x80000000;  // Top 2 bits are value 2 (kStateHash).
115         final int lockWordHashMask = 0x0FFFFFFF;  // Low 28 bits.
116         if ((lockWord & lockWordStateMask) == lockWordStateHash) {
117             return lockWord & lockWordHashMask;
118         }
119         return identityHashCodeNative(obj);
120     }
121 
122     @FastNative
identityHashCodeNative(Object obj)123     private static native int identityHashCodeNative(Object obj);
124 
125     /**
126      * Indicates whether some other object is "equal to" this one.
127      * <p>
128      * The {@code equals} method implements an equivalence relation
129      * on non-null object references:
130      * <ul>
131      * <li>It is <i>reflexive</i>: for any non-null reference value
132      *     {@code x}, {@code x.equals(x)} should return
133      *     {@code true}.
134      * <li>It is <i>symmetric</i>: for any non-null reference values
135      *     {@code x} and {@code y}, {@code x.equals(y)}
136      *     should return {@code true} if and only if
137      *     {@code y.equals(x)} returns {@code true}.
138      * <li>It is <i>transitive</i>: for any non-null reference values
139      *     {@code x}, {@code y}, and {@code z}, if
140      *     {@code x.equals(y)} returns {@code true} and
141      *     {@code y.equals(z)} returns {@code true}, then
142      *     {@code x.equals(z)} should return {@code true}.
143      * <li>It is <i>consistent</i>: for any non-null reference values
144      *     {@code x} and {@code y}, multiple invocations of
145      *     {@code x.equals(y)} consistently return {@code true}
146      *     or consistently return {@code false}, provided no
147      *     information used in {@code equals} comparisons on the
148      *     objects is modified.
149      * <li>For any non-null reference value {@code x},
150      *     {@code x.equals(null)} should return {@code false}.
151      * </ul>
152      * <p>
153      * The {@code equals} method for class {@code Object} implements
154      * the most discriminating possible equivalence relation on objects;
155      * that is, for any non-null reference values {@code x} and
156      * {@code y}, this method returns {@code true} if and only
157      * if {@code x} and {@code y} refer to the same object
158      * ({@code x == y} has the value {@code true}).
159      * <p>
160      * Note that it is generally necessary to override the {@code hashCode}
161      * method whenever this method is overridden, so as to maintain the
162      * general contract for the {@code hashCode} method, which states
163      * that equal objects must have equal hash codes.
164      *
165      * @param   obj   the reference object with which to compare.
166      * @return  {@code true} if this object is the same as the obj
167      *          argument; {@code false} otherwise.
168      * @see     #hashCode()
169      * @see     java.util.HashMap
170      */
equals(Object obj)171     public boolean equals(Object obj) {
172         return (this == obj);
173     }
174 
175     /**
176      * Creates and returns a copy of this object.  The precise meaning
177      * of "copy" may depend on the class of the object. The general
178      * intent is that, for any object {@code x}, the expression:
179      * <blockquote>
180      * <pre>
181      * x.clone() != x</pre></blockquote>
182      * will be true, and that the expression:
183      * <blockquote>
184      * <pre>
185      * x.clone().getClass() == x.getClass()</pre></blockquote>
186      * will be {@code true}, but these are not absolute requirements.
187      * While it is typically the case that:
188      * <blockquote>
189      * <pre>
190      * x.clone().equals(x)</pre></blockquote>
191      * will be {@code true}, this is not an absolute requirement.
192      * <p>
193      * By convention, the returned object should be obtained by calling
194      * {@code super.clone}.  If a class and all of its superclasses (except
195      * {@code Object}) obey this convention, it will be the case that
196      * {@code x.clone().getClass() == x.getClass()}.
197      * <p>
198      * By convention, the object returned by this method should be independent
199      * of this object (which is being cloned).  To achieve this independence,
200      * it may be necessary to modify one or more fields of the object returned
201      * by {@code super.clone} before returning it.  Typically, this means
202      * copying any mutable objects that comprise the internal "deep structure"
203      * of the object being cloned and replacing the references to these
204      * objects with references to the copies.  If a class contains only
205      * primitive fields or references to immutable objects, then it is usually
206      * the case that no fields in the object returned by {@code super.clone}
207      * need to be modified.
208      * <p>
209      * The method {@code clone} for class {@code Object} performs a
210      * specific cloning operation. First, if the class of this object does
211      * not implement the interface {@code Cloneable}, then a
212      * {@code CloneNotSupportedException} is thrown. Note that all arrays
213      * are considered to implement the interface {@code Cloneable} and that
214      * the return type of the {@code clone} method of an array type {@code T[]}
215      * is {@code T[]} where T is any reference or primitive type.
216      * Otherwise, this method creates a new instance of the class of this
217      * object and initializes all its fields with exactly the contents of
218      * the corresponding fields of this object, as if by assignment; the
219      * contents of the fields are not themselves cloned. Thus, this method
220      * performs a "shallow copy" of this object, not a "deep copy" operation.
221      * <p>
222      * The class {@code Object} does not itself implement the interface
223      * {@code Cloneable}, so calling the {@code clone} method on an object
224      * whose class is {@code Object} will result in throwing an
225      * exception at run time.
226      *
227      * @return     a clone of this instance.
228      * @throws  CloneNotSupportedException  if the object's class does not
229      *               support the {@code Cloneable} interface. Subclasses
230      *               that override the {@code clone} method can also
231      *               throw this exception to indicate that an instance cannot
232      *               be cloned.
233      * @see java.lang.Cloneable
234      */
clone()235     protected Object clone() throws CloneNotSupportedException {
236         if (!(this instanceof Cloneable)) {
237             throw new CloneNotSupportedException("Class " + getClass().getName() +
238                                                  " doesn't implement Cloneable");
239         }
240 
241         return internalClone();
242     }
243 
244     /*
245      * Native helper method for cloning.
246      */
247     @FastNative
internalClone()248     private native Object internalClone();
249 
250 
251     /**
252      * Returns a string representation of the object. In general, the
253      * {@code toString} method returns a string that
254      * "textually represents" this object. The result should
255      * be a concise but informative representation that is easy for a
256      * person to read.
257      * It is recommended that all subclasses override this method.
258      * <p>
259      * The {@code toString} method for class {@code Object}
260      * returns a string consisting of the name of the class of which the
261      * object is an instance, the at-sign character `{@code @}', and
262      * the unsigned hexadecimal representation of the hash code of the
263      * object. In other words, this method returns a string equal to the
264      * value of:
265      * <blockquote>
266      * <pre>
267      * getClass().getName() + '@' + Integer.toHexString(hashCode())
268      * </pre></blockquote>
269      *
270      * @return  a string representation of the object.
271      */
toString()272     public String toString() {
273         return getClass().getName() + "@" + Integer.toHexString(hashCode());
274     }
275 
276     /**
277      * Wakes up a single thread that is waiting on this object's
278      * monitor. If any threads are waiting on this object, one of them
279      * is chosen to be awakened. The choice is arbitrary and occurs at
280      * the discretion of the implementation. A thread waits on an object's
281      * monitor by calling one of the {@code wait} methods.
282      * <p>
283      * The awakened thread will not be able to proceed until the current
284      * thread relinquishes the lock on this object. The awakened thread will
285      * compete in the usual manner with any other threads that might be
286      * actively competing to synchronize on this object; for example, the
287      * awakened thread enjoys no reliable privilege or disadvantage in being
288      * the next thread to lock this object.
289      * <p>
290      * This method should only be called by a thread that is the owner
291      * of this object's monitor. A thread becomes the owner of the
292      * object's monitor in one of three ways:
293      * <ul>
294      * <li>By executing a synchronized instance method of that object.
295      * <li>By executing the body of a {@code synchronized} statement
296      *     that synchronizes on the object.
297      * <li>For objects of type {@code Class,} by executing a
298      *     synchronized static method of that class.
299      * </ul>
300      * <p>
301      * Only one thread at a time can own an object's monitor.
302      *
303      * @throws  IllegalMonitorStateException  if the current thread is not
304      *               the owner of this object's monitor.
305      * @see        java.lang.Object#notifyAll()
306      * @see        java.lang.Object#wait()
307      */
308     @FastNative
notify()309     public final native void notify();
310 
311     /**
312      * Wakes up all threads that are waiting on this object's monitor. A
313      * thread waits on an object's monitor by calling one of the
314      * {@code wait} methods.
315      * <p>
316      * The awakened threads will not be able to proceed until the current
317      * thread relinquishes the lock on this object. The awakened threads
318      * will compete in the usual manner with any other threads that might
319      * be actively competing to synchronize on this object; for example,
320      * the awakened threads enjoy no reliable privilege or disadvantage in
321      * being the next thread to lock this object.
322      * <p>
323      * This method should only be called by a thread that is the owner
324      * of this object's monitor. See the {@code notify} method for a
325      * description of the ways in which a thread can become the owner of
326      * a monitor.
327      *
328      * @throws  IllegalMonitorStateException  if the current thread is not
329      *               the owner of this object's monitor.
330      * @see        java.lang.Object#notify()
331      * @see        java.lang.Object#wait()
332      */
333     @FastNative
notifyAll()334     public final native void notifyAll();
335 
336     /**
337      * Causes the current thread to wait until either another thread invokes the
338      * {@link java.lang.Object#notify()} method or the
339      * {@link java.lang.Object#notifyAll()} method for this object, or a
340      * specified amount of time has elapsed.
341      * <p>
342      * The current thread must own this object's monitor.
343      * <p>
344      * This method causes the current thread (call it <var>T</var>) to
345      * place itself in the wait set for this object and then to relinquish
346      * any and all synchronization claims on this object. Thread <var>T</var>
347      * becomes disabled for thread scheduling purposes and lies dormant
348      * until one of four things happens:
349      * <ul>
350      * <li>Some other thread invokes the {@code notify} method for this
351      * object and thread <var>T</var> happens to be arbitrarily chosen as
352      * the thread to be awakened.
353      * <li>Some other thread invokes the {@code notifyAll} method for this
354      * object.
355      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
356      * thread <var>T</var>.
357      * <li>The specified amount of real time has elapsed, more or less.  If
358      * {@code timeout} is zero, however, then real time is not taken into
359      * consideration and the thread simply waits until notified.
360      * </ul>
361      * The thread <var>T</var> is then removed from the wait set for this
362      * object and re-enabled for thread scheduling. It then competes in the
363      * usual manner with other threads for the right to synchronize on the
364      * object; once it has gained control of the object, all its
365      * synchronization claims on the object are restored to the status quo
366      * ante - that is, to the situation as of the time that the {@code wait}
367      * method was invoked. Thread <var>T</var> then returns from the
368      * invocation of the {@code wait} method. Thus, on return from the
369      * {@code wait} method, the synchronization state of the object and of
370      * thread {@code T} is exactly as it was when the {@code wait} method
371      * was invoked.
372      * <p>
373      * A thread can also wake up without being notified, interrupted, or
374      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
375      * occur in practice, applications must guard against it by testing for
376      * the condition that should have caused the thread to be awakened, and
377      * continuing to wait if the condition is not satisfied.  In other words,
378      * waits should always occur in loops, like this one:
379      * <pre>
380      *     synchronized (obj) {
381      *         while (&lt;condition does not hold&gt;)
382      *             obj.wait(timeout);
383      *         ... // Perform action appropriate to condition
384      *     }
385      * </pre>
386      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
387      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
388      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
389      * Language Guide" (Addison-Wesley, 2001).
390      *
391      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
392      * interrupted} by any thread before or while it is waiting, then an
393      * {@code InterruptedException} is thrown.  This exception is not
394      * thrown until the lock status of this object has been restored as
395      * described above.
396      *
397      * <p>
398      * Note that the {@code wait} method, as it places the current thread
399      * into the wait set for this object, unlocks only this object; any
400      * other objects on which the current thread may be synchronized remain
401      * locked while the thread waits.
402      * <p>
403      * This method should only be called by a thread that is the owner
404      * of this object's monitor. See the {@code notify} method for a
405      * description of the ways in which a thread can become the owner of
406      * a monitor.
407      *
408      * @param      millis   the maximum time to wait in milliseconds.
409      * @throws  IllegalArgumentException      if the value of timeout is
410      *               negative.
411      * @throws  IllegalMonitorStateException  if the current thread is not
412      *               the owner of the object's monitor.
413      * @throws  InterruptedException if any thread interrupted the
414      *             current thread before or while the current thread
415      *             was waiting for a notification.  The <i>interrupted
416      *             status</i> of the current thread is cleared when
417      *             this exception is thrown.
418      * @see        java.lang.Object#notify()
419      * @see        java.lang.Object#notifyAll()
420      */
wait(long millis)421     public final void wait(long millis) throws InterruptedException {
422         wait(millis, 0);
423     }
424 
425     /**
426      * Causes the current thread to wait until another thread invokes the
427      * {@link java.lang.Object#notify()} method or the
428      * {@link java.lang.Object#notifyAll()} method for this object, or
429      * some other thread interrupts the current thread, or a certain
430      * amount of real time has elapsed.
431      * <p>
432      * This method is similar to the {@code wait} method of one
433      * argument, but it allows finer control over the amount of time to
434      * wait for a notification before giving up. The amount of real time,
435      * measured in nanoseconds, is given by:
436      * <blockquote>
437      * <pre>
438      * 1000000*timeout+nanos</pre></blockquote>
439      * <p>
440      * In all other respects, this method does the same thing as the
441      * method {@link #wait(long)} of one argument. In particular,
442      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
443      * <p>
444      * The current thread must own this object's monitor. The thread
445      * releases ownership of this monitor and waits until either of the
446      * following two conditions has occurred:
447      * <ul>
448      * <li>Another thread notifies threads waiting on this object's monitor
449      *     to wake up either through a call to the {@code notify} method
450      *     or the {@code notifyAll} method.
451      * <li>The timeout period, specified by {@code timeout}
452      *     milliseconds plus {@code nanos} nanoseconds arguments, has
453      *     elapsed.
454      * </ul>
455      * <p>
456      * The thread then waits until it can re-obtain ownership of the
457      * monitor and resumes execution.
458      * <p>
459      * As in the one argument version, interrupts and spurious wakeups are
460      * possible, and this method should always be used in a loop:
461      * <pre>
462      *     synchronized (obj) {
463      *         while (&lt;condition does not hold&gt;)
464      *             obj.wait(timeout, nanos);
465      *         ... // Perform action appropriate to condition
466      *     }
467      * </pre>
468      * This method should only be called by a thread that is the owner
469      * of this object's monitor. See the {@code notify} method for a
470      * description of the ways in which a thread can become the owner of
471      * a monitor.
472      *
473      * @param      millis   the maximum time to wait in milliseconds.
474      * @param      nanos      additional time, in nanoseconds range
475      *                       0-999999.
476      * @throws  IllegalArgumentException      if the value of timeout is
477      *                      negative or the value of nanos is
478      *                      not in the range 0-999999.
479      * @throws  IllegalMonitorStateException  if the current thread is not
480      *               the owner of this object's monitor.
481      * @throws  InterruptedException if any thread interrupted the
482      *             current thread before or while the current thread
483      *             was waiting for a notification.  The <i>interrupted
484      *             status</i> of the current thread is cleared when
485      *             this exception is thrown.
486      */
487     @FastNative
wait(long millis, int nanos)488     public final native void wait(long millis, int nanos) throws InterruptedException;
489 
490     /**
491      * Causes the current thread to wait until another thread invokes the
492      * {@link java.lang.Object#notify()} method or the
493      * {@link java.lang.Object#notifyAll()} method for this object.
494      * In other words, this method behaves exactly as if it simply
495      * performs the call {@code wait(0)}.
496      * <p>
497      * The current thread must own this object's monitor. The thread
498      * releases ownership of this monitor and waits until another thread
499      * notifies threads waiting on this object's monitor to wake up
500      * either through a call to the {@code notify} method or the
501      * {@code notifyAll} method. The thread then waits until it can
502      * re-obtain ownership of the monitor and resumes execution.
503      * <p>
504      * As in the one argument version, interrupts and spurious wakeups are
505      * possible, and this method should always be used in a loop:
506      * <pre>
507      *     synchronized (obj) {
508      *         while (&lt;condition does not hold&gt;)
509      *             obj.wait();
510      *         ... // Perform action appropriate to condition
511      *     }
512      * </pre>
513      * This method should only be called by a thread that is the owner
514      * of this object's monitor. See the {@code notify} method for a
515      * description of the ways in which a thread can become the owner of
516      * a monitor.
517      *
518      * @throws  IllegalMonitorStateException  if the current thread is not
519      *               the owner of the object's monitor.
520      * @throws  InterruptedException if any thread interrupted the
521      *             current thread before or while the current thread
522      *             was waiting for a notification.  The <i>interrupted
523      *             status</i> of the current thread is cleared when
524      *             this exception is thrown.
525      * @see        java.lang.Object#notify()
526      * @see        java.lang.Object#notifyAll()
527      */
528     @FastNative
wait()529     public final native void wait() throws InterruptedException;
530 
531     /**
532      * Called by the garbage collector on an object when garbage collection
533      * determines that there are no more references to the object.
534      * A subclass overrides the {@code finalize} method to dispose of
535      * system resources or to perform other cleanup.
536      * <p>
537      * The general contract of {@code finalize} is that it is invoked
538      * if and when the Java&trade; virtual
539      * machine has determined that there is no longer any
540      * means by which this object can be accessed by any thread that has
541      * not yet died, except as a result of an action taken by the
542      * finalization of some other object or class which is ready to be
543      * finalized. The {@code finalize} method may take any action, including
544      * making this object available again to other threads; the usual purpose
545      * of {@code finalize}, however, is to perform cleanup actions before
546      * the object is irrevocably discarded. For example, the finalize method
547      * for an object that represents an input/output connection might perform
548      * explicit I/O transactions to break the connection before the object is
549      * permanently discarded.
550      * <p>
551      * The {@code finalize} method of class {@code Object} performs no
552      * special action; it simply returns normally. Subclasses of
553      * {@code Object} may override this definition.
554      * <p>
555      * The Java programming language does not guarantee which thread will
556      * invoke the {@code finalize} method for any given object. It is
557      * guaranteed, however, that the thread that invokes finalize will not
558      * be holding any user-visible synchronization locks when finalize is
559      * invoked. If an uncaught exception is thrown by the finalize method,
560      * the exception is ignored and finalization of that object terminates.
561      * <p>
562      * After the {@code finalize} method has been invoked for an object, no
563      * further action is taken until the Java virtual machine has again
564      * determined that there is no longer any means by which this object can
565      * be accessed by any thread that has not yet died, including possible
566      * actions by other objects or classes which are ready to be finalized,
567      * at which point the object may be discarded.
568      * <p>
569      * The {@code finalize} method is never invoked more than once by a Java
570      * virtual machine for any given object.
571      * <p>
572      * Any exception thrown by the {@code finalize} method causes
573      * the finalization of this object to be halted, but is otherwise
574      * ignored.
575      *
576      * @throws Throwable the {@code Exception} raised by this method
577      * @see java.lang.ref.WeakReference
578      * @see java.lang.ref.PhantomReference
579      * @jls 12.6 Finalization of Class Instances
580      */
finalize()581     protected void finalize() throws Throwable { }
582 }
583