1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "SkiaPipeline.h"
20 
21 namespace android {
22 namespace uirenderer {
23 namespace skiapipeline {
24 
25 class SkiaOpenGLPipeline : public SkiaPipeline {
26 public:
27     SkiaOpenGLPipeline(renderthread::RenderThread& thread);
~SkiaOpenGLPipeline()28     virtual ~SkiaOpenGLPipeline() {}
29 
30     renderthread::MakeCurrentResult makeCurrent() override;
31     renderthread::Frame getFrame() override;
32     bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
33             const FrameBuilder::LightGeometry& lightGeometry,
34             LayerUpdateQueue* layerUpdateQueue,
35             const Rect& contentDrawBounds, bool opaque,
36             const BakedOpRenderer::LightInfo& lightInfo,
37             const std::vector< sp<RenderNode> >& renderNodes,
38             FrameInfoVisualizer* profiler) override;
39     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
40             FrameInfo* currentFrameInfo, bool* requireSwap) override;
41     bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
42     DeferredLayerUpdater* createTextureLayer() override;
43     bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior) override;
44     void onStop() override;
45     bool isSurfaceReady() override;
46     bool isContextReady() override;
47 
48     static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
49 
50 private:
51     renderthread::EglManager& mEglManager;
52     EGLSurface mEglSurface = EGL_NO_SURFACE;
53     bool mBufferPreserved = false;
54 };
55 
56 } /* namespace skiapipeline */
57 } /* namespace uirenderer */
58 } /* namespace android */
59