1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <iomanip>
6
7 #include "src/compiler/types.h"
8
9 #include "src/handles-inl.h"
10 #include "src/ostreams.h"
11
12 namespace v8 {
13 namespace internal {
14 namespace compiler {
15
16 // NOTE: If code is marked as being a "shortcut", this means that removing
17 // the code won't affect the semantics of the surrounding function definition.
18
19 // static
IsInteger(i::Object * x)20 bool Type::IsInteger(i::Object* x) {
21 return x->IsNumber() && Type::IsInteger(x->Number());
22 }
23
24 // -----------------------------------------------------------------------------
25 // Range-related helper functions.
26
IsEmpty()27 bool RangeType::Limits::IsEmpty() { return this->min > this->max; }
28
Intersect(Limits lhs,Limits rhs)29 RangeType::Limits RangeType::Limits::Intersect(Limits lhs, Limits rhs) {
30 DisallowHeapAllocation no_allocation;
31 Limits result(lhs);
32 if (lhs.min < rhs.min) result.min = rhs.min;
33 if (lhs.max > rhs.max) result.max = rhs.max;
34 return result;
35 }
36
Union(Limits lhs,Limits rhs)37 RangeType::Limits RangeType::Limits::Union(Limits lhs, Limits rhs) {
38 DisallowHeapAllocation no_allocation;
39 if (lhs.IsEmpty()) return rhs;
40 if (rhs.IsEmpty()) return lhs;
41 Limits result(lhs);
42 if (lhs.min > rhs.min) result.min = rhs.min;
43 if (lhs.max < rhs.max) result.max = rhs.max;
44 return result;
45 }
46
Overlap(RangeType * lhs,RangeType * rhs)47 bool Type::Overlap(RangeType* lhs, RangeType* rhs) {
48 DisallowHeapAllocation no_allocation;
49 return !RangeType::Limits::Intersect(RangeType::Limits(lhs),
50 RangeType::Limits(rhs))
51 .IsEmpty();
52 }
53
Contains(RangeType * lhs,RangeType * rhs)54 bool Type::Contains(RangeType* lhs, RangeType* rhs) {
55 DisallowHeapAllocation no_allocation;
56 return lhs->Min() <= rhs->Min() && rhs->Max() <= lhs->Max();
57 }
58
Contains(RangeType * range,i::Object * val)59 bool Type::Contains(RangeType* range, i::Object* val) {
60 DisallowHeapAllocation no_allocation;
61 return IsInteger(val) && range->Min() <= val->Number() &&
62 val->Number() <= range->Max();
63 }
64
65 // -----------------------------------------------------------------------------
66 // Min and Max computation.
67
Min()68 double Type::Min() {
69 DCHECK(this->Is(Number()));
70 if (this->IsBitset()) return BitsetType::Min(this->AsBitset());
71 if (this->IsUnion()) {
72 double min = +V8_INFINITY;
73 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
74 min = std::min(min, this->AsUnion()->Get(i)->Min());
75 }
76 return min;
77 }
78 if (this->IsRange()) return this->AsRange()->Min();
79 if (this->IsOtherNumberConstant())
80 return this->AsOtherNumberConstant()->Value();
81 UNREACHABLE();
82 return 0;
83 }
84
Max()85 double Type::Max() {
86 DCHECK(this->Is(Number()));
87 if (this->IsBitset()) return BitsetType::Max(this->AsBitset());
88 if (this->IsUnion()) {
89 double max = -V8_INFINITY;
90 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
91 max = std::max(max, this->AsUnion()->Get(i)->Max());
92 }
93 return max;
94 }
95 if (this->IsRange()) return this->AsRange()->Max();
96 if (this->IsOtherNumberConstant())
97 return this->AsOtherNumberConstant()->Value();
98 UNREACHABLE();
99 return 0;
100 }
101
102 // -----------------------------------------------------------------------------
103 // Glb and lub computation.
104
105 // The largest bitset subsumed by this type.
Glb(Type * type)106 Type::bitset BitsetType::Glb(Type* type) {
107 DisallowHeapAllocation no_allocation;
108 // Fast case.
109 if (IsBitset(type)) {
110 return type->AsBitset();
111 } else if (type->IsUnion()) {
112 SLOW_DCHECK(type->AsUnion()->Wellformed());
113 return type->AsUnion()->Get(0)->BitsetGlb() |
114 type->AsUnion()->Get(1)->BitsetGlb(); // Shortcut.
115 } else if (type->IsRange()) {
116 bitset glb =
117 BitsetType::Glb(type->AsRange()->Min(), type->AsRange()->Max());
118 return glb;
119 } else {
120 return kNone;
121 }
122 }
123
124 // The smallest bitset subsuming this type, possibly not a proper one.
Lub(Type * type)125 Type::bitset BitsetType::Lub(Type* type) {
126 DisallowHeapAllocation no_allocation;
127 if (IsBitset(type)) return type->AsBitset();
128 if (type->IsUnion()) {
129 // Take the representation from the first element, which is always
130 // a bitset.
131 int bitset = type->AsUnion()->Get(0)->BitsetLub();
132 for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
133 // Other elements only contribute their semantic part.
134 bitset |= type->AsUnion()->Get(i)->BitsetLub();
135 }
136 return bitset;
137 }
138 if (type->IsHeapConstant()) return type->AsHeapConstant()->Lub();
139 if (type->IsOtherNumberConstant())
140 return type->AsOtherNumberConstant()->Lub();
141 if (type->IsRange()) return type->AsRange()->Lub();
142 if (type->IsTuple()) return kOtherInternal;
143 UNREACHABLE();
144 return kNone;
145 }
146
Lub(i::Map * map)147 Type::bitset BitsetType::Lub(i::Map* map) {
148 DisallowHeapAllocation no_allocation;
149 switch (map->instance_type()) {
150 case STRING_TYPE:
151 case ONE_BYTE_STRING_TYPE:
152 case CONS_STRING_TYPE:
153 case CONS_ONE_BYTE_STRING_TYPE:
154 case SLICED_STRING_TYPE:
155 case SLICED_ONE_BYTE_STRING_TYPE:
156 case EXTERNAL_STRING_TYPE:
157 case EXTERNAL_ONE_BYTE_STRING_TYPE:
158 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
159 case SHORT_EXTERNAL_STRING_TYPE:
160 case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE:
161 case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
162 return kOtherString;
163 case INTERNALIZED_STRING_TYPE:
164 case ONE_BYTE_INTERNALIZED_STRING_TYPE:
165 case EXTERNAL_INTERNALIZED_STRING_TYPE:
166 case EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
167 case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
168 case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
169 case SHORT_EXTERNAL_ONE_BYTE_INTERNALIZED_STRING_TYPE:
170 case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
171 return kInternalizedString;
172 case SYMBOL_TYPE:
173 return kSymbol;
174 case ODDBALL_TYPE: {
175 Heap* heap = map->GetHeap();
176 if (map == heap->undefined_map()) return kUndefined;
177 if (map == heap->null_map()) return kNull;
178 if (map == heap->boolean_map()) return kBoolean;
179 if (map == heap->the_hole_map()) return kHole;
180 DCHECK(map == heap->uninitialized_map() ||
181 map == heap->no_interceptor_result_sentinel_map() ||
182 map == heap->termination_exception_map() ||
183 map == heap->arguments_marker_map() ||
184 map == heap->optimized_out_map() ||
185 map == heap->stale_register_map());
186 return kOtherInternal;
187 }
188 case HEAP_NUMBER_TYPE:
189 return kNumber;
190 case SIMD128_VALUE_TYPE:
191 return kSimd;
192 case JS_OBJECT_TYPE:
193 case JS_ARGUMENTS_TYPE:
194 case JS_ERROR_TYPE:
195 case JS_GLOBAL_OBJECT_TYPE:
196 case JS_GLOBAL_PROXY_TYPE:
197 case JS_API_OBJECT_TYPE:
198 case JS_SPECIAL_API_OBJECT_TYPE:
199 if (map->is_undetectable()) return kOtherUndetectable;
200 return kOtherObject;
201 case JS_VALUE_TYPE:
202 case JS_MESSAGE_OBJECT_TYPE:
203 case JS_DATE_TYPE:
204 case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
205 case JS_GENERATOR_OBJECT_TYPE:
206 case JS_MODULE_NAMESPACE_TYPE:
207 case JS_FIXED_ARRAY_ITERATOR_TYPE:
208 case JS_ARRAY_BUFFER_TYPE:
209 case JS_ARRAY_TYPE:
210 case JS_REGEXP_TYPE: // TODO(rossberg): there should be a RegExp type.
211 case JS_TYPED_ARRAY_TYPE:
212 case JS_DATA_VIEW_TYPE:
213 case JS_SET_TYPE:
214 case JS_MAP_TYPE:
215 case JS_SET_ITERATOR_TYPE:
216 case JS_MAP_ITERATOR_TYPE:
217 case JS_STRING_ITERATOR_TYPE:
218
219 case JS_TYPED_ARRAY_KEY_ITERATOR_TYPE:
220 case JS_FAST_ARRAY_KEY_ITERATOR_TYPE:
221 case JS_GENERIC_ARRAY_KEY_ITERATOR_TYPE:
222 case JS_UINT8_ARRAY_KEY_VALUE_ITERATOR_TYPE:
223 case JS_INT8_ARRAY_KEY_VALUE_ITERATOR_TYPE:
224 case JS_UINT16_ARRAY_KEY_VALUE_ITERATOR_TYPE:
225 case JS_INT16_ARRAY_KEY_VALUE_ITERATOR_TYPE:
226 case JS_UINT32_ARRAY_KEY_VALUE_ITERATOR_TYPE:
227 case JS_INT32_ARRAY_KEY_VALUE_ITERATOR_TYPE:
228 case JS_FLOAT32_ARRAY_KEY_VALUE_ITERATOR_TYPE:
229 case JS_FLOAT64_ARRAY_KEY_VALUE_ITERATOR_TYPE:
230 case JS_UINT8_CLAMPED_ARRAY_KEY_VALUE_ITERATOR_TYPE:
231 case JS_FAST_SMI_ARRAY_KEY_VALUE_ITERATOR_TYPE:
232 case JS_FAST_HOLEY_SMI_ARRAY_KEY_VALUE_ITERATOR_TYPE:
233 case JS_FAST_ARRAY_KEY_VALUE_ITERATOR_TYPE:
234 case JS_FAST_HOLEY_ARRAY_KEY_VALUE_ITERATOR_TYPE:
235 case JS_FAST_DOUBLE_ARRAY_KEY_VALUE_ITERATOR_TYPE:
236 case JS_FAST_HOLEY_DOUBLE_ARRAY_KEY_VALUE_ITERATOR_TYPE:
237 case JS_GENERIC_ARRAY_KEY_VALUE_ITERATOR_TYPE:
238 case JS_UINT8_ARRAY_VALUE_ITERATOR_TYPE:
239 case JS_INT8_ARRAY_VALUE_ITERATOR_TYPE:
240 case JS_UINT16_ARRAY_VALUE_ITERATOR_TYPE:
241 case JS_INT16_ARRAY_VALUE_ITERATOR_TYPE:
242 case JS_UINT32_ARRAY_VALUE_ITERATOR_TYPE:
243 case JS_INT32_ARRAY_VALUE_ITERATOR_TYPE:
244 case JS_FLOAT32_ARRAY_VALUE_ITERATOR_TYPE:
245 case JS_FLOAT64_ARRAY_VALUE_ITERATOR_TYPE:
246 case JS_UINT8_CLAMPED_ARRAY_VALUE_ITERATOR_TYPE:
247 case JS_FAST_SMI_ARRAY_VALUE_ITERATOR_TYPE:
248 case JS_FAST_HOLEY_SMI_ARRAY_VALUE_ITERATOR_TYPE:
249 case JS_FAST_ARRAY_VALUE_ITERATOR_TYPE:
250 case JS_FAST_HOLEY_ARRAY_VALUE_ITERATOR_TYPE:
251 case JS_FAST_DOUBLE_ARRAY_VALUE_ITERATOR_TYPE:
252 case JS_FAST_HOLEY_DOUBLE_ARRAY_VALUE_ITERATOR_TYPE:
253 case JS_GENERIC_ARRAY_VALUE_ITERATOR_TYPE:
254
255 case JS_WEAK_MAP_TYPE:
256 case JS_WEAK_SET_TYPE:
257 case JS_PROMISE_TYPE:
258 case JS_BOUND_FUNCTION_TYPE:
259 DCHECK(!map->is_undetectable());
260 return kOtherObject;
261 case JS_FUNCTION_TYPE:
262 DCHECK(!map->is_undetectable());
263 return kFunction;
264 case JS_PROXY_TYPE:
265 DCHECK(!map->is_undetectable());
266 return kProxy;
267 case MAP_TYPE:
268 case ALLOCATION_SITE_TYPE:
269 case ACCESSOR_INFO_TYPE:
270 case SHARED_FUNCTION_INFO_TYPE:
271 case FUNCTION_TEMPLATE_INFO_TYPE:
272 case ACCESSOR_PAIR_TYPE:
273 case FIXED_ARRAY_TYPE:
274 case FIXED_DOUBLE_ARRAY_TYPE:
275 case BYTE_ARRAY_TYPE:
276 case BYTECODE_ARRAY_TYPE:
277 case TRANSITION_ARRAY_TYPE:
278 case FOREIGN_TYPE:
279 case SCRIPT_TYPE:
280 case CODE_TYPE:
281 case PROPERTY_CELL_TYPE:
282 case MODULE_TYPE:
283 case MODULE_INFO_ENTRY_TYPE:
284 return kOtherInternal;
285
286 // Remaining instance types are unsupported for now. If any of them do
287 // require bit set types, they should get kOtherInternal.
288 case MUTABLE_HEAP_NUMBER_TYPE:
289 case FREE_SPACE_TYPE:
290 #define FIXED_TYPED_ARRAY_CASE(Type, type, TYPE, ctype, size) \
291 case FIXED_##TYPE##_ARRAY_TYPE:
292
293 TYPED_ARRAYS(FIXED_TYPED_ARRAY_CASE)
294 #undef FIXED_TYPED_ARRAY_CASE
295 case FILLER_TYPE:
296 case ACCESS_CHECK_INFO_TYPE:
297 case INTERCEPTOR_INFO_TYPE:
298 case CALL_HANDLER_INFO_TYPE:
299 case OBJECT_TEMPLATE_INFO_TYPE:
300 case SIGNATURE_INFO_TYPE:
301 case TYPE_SWITCH_INFO_TYPE:
302 case ALLOCATION_MEMENTO_TYPE:
303 case TYPE_FEEDBACK_INFO_TYPE:
304 case ALIASED_ARGUMENTS_ENTRY_TYPE:
305 case BOX_TYPE:
306 case PROMISE_RESOLVE_THENABLE_JOB_INFO_TYPE:
307 case PROMISE_REACTION_JOB_INFO_TYPE:
308 case DEBUG_INFO_TYPE:
309 case BREAK_POINT_INFO_TYPE:
310 case CELL_TYPE:
311 case WEAK_CELL_TYPE:
312 case PROTOTYPE_INFO_TYPE:
313 case TUPLE3_TYPE:
314 case CONTEXT_EXTENSION_TYPE:
315 UNREACHABLE();
316 return kNone;
317 }
318 UNREACHABLE();
319 return kNone;
320 }
321
Lub(i::Object * value)322 Type::bitset BitsetType::Lub(i::Object* value) {
323 DisallowHeapAllocation no_allocation;
324 if (value->IsNumber()) {
325 return Lub(value->Number());
326 }
327 return Lub(i::HeapObject::cast(value)->map());
328 }
329
Lub(double value)330 Type::bitset BitsetType::Lub(double value) {
331 DisallowHeapAllocation no_allocation;
332 if (i::IsMinusZero(value)) return kMinusZero;
333 if (std::isnan(value)) return kNaN;
334 if (IsUint32Double(value) || IsInt32Double(value)) return Lub(value, value);
335 return kOtherNumber;
336 }
337
338 // Minimum values of plain numeric bitsets.
339 const BitsetType::Boundary BitsetType::BoundariesArray[] = {
340 {kOtherNumber, kPlainNumber, -V8_INFINITY},
341 {kOtherSigned32, kNegative32, kMinInt},
342 {kNegative31, kNegative31, -0x40000000},
343 {kUnsigned30, kUnsigned30, 0},
344 {kOtherUnsigned31, kUnsigned31, 0x40000000},
345 {kOtherUnsigned32, kUnsigned32, 0x80000000},
346 {kOtherNumber, kPlainNumber, static_cast<double>(kMaxUInt32) + 1}};
347
Boundaries()348 const BitsetType::Boundary* BitsetType::Boundaries() { return BoundariesArray; }
349
BoundariesSize()350 size_t BitsetType::BoundariesSize() {
351 // Windows doesn't like arraysize here.
352 // return arraysize(BoundariesArray);
353 return 7;
354 }
355
ExpandInternals(Type::bitset bits)356 Type::bitset BitsetType::ExpandInternals(Type::bitset bits) {
357 DisallowHeapAllocation no_allocation;
358 if (!(bits & kPlainNumber)) return bits; // Shortcut.
359 const Boundary* boundaries = Boundaries();
360 for (size_t i = 0; i < BoundariesSize(); ++i) {
361 DCHECK(BitsetType::Is(boundaries[i].internal, boundaries[i].external));
362 if (bits & boundaries[i].internal) bits |= boundaries[i].external;
363 }
364 return bits;
365 }
366
Lub(double min,double max)367 Type::bitset BitsetType::Lub(double min, double max) {
368 DisallowHeapAllocation no_allocation;
369 int lub = kNone;
370 const Boundary* mins = Boundaries();
371
372 for (size_t i = 1; i < BoundariesSize(); ++i) {
373 if (min < mins[i].min) {
374 lub |= mins[i - 1].internal;
375 if (max < mins[i].min) return lub;
376 }
377 }
378 return lub | mins[BoundariesSize() - 1].internal;
379 }
380
NumberBits(bitset bits)381 Type::bitset BitsetType::NumberBits(bitset bits) { return bits & kPlainNumber; }
382
Glb(double min,double max)383 Type::bitset BitsetType::Glb(double min, double max) {
384 DisallowHeapAllocation no_allocation;
385 int glb = kNone;
386 const Boundary* mins = Boundaries();
387
388 // If the range does not touch 0, the bound is empty.
389 if (max < -1 || min > 0) return glb;
390
391 for (size_t i = 1; i + 1 < BoundariesSize(); ++i) {
392 if (min <= mins[i].min) {
393 if (max + 1 < mins[i + 1].min) break;
394 glb |= mins[i].external;
395 }
396 }
397 // OtherNumber also contains float numbers, so it can never be
398 // in the greatest lower bound.
399 return glb & ~(kOtherNumber);
400 }
401
Min(bitset bits)402 double BitsetType::Min(bitset bits) {
403 DisallowHeapAllocation no_allocation;
404 DCHECK(Is(bits, kNumber));
405 const Boundary* mins = Boundaries();
406 bool mz = bits & kMinusZero;
407 for (size_t i = 0; i < BoundariesSize(); ++i) {
408 if (Is(mins[i].internal, bits)) {
409 return mz ? std::min(0.0, mins[i].min) : mins[i].min;
410 }
411 }
412 if (mz) return 0;
413 return std::numeric_limits<double>::quiet_NaN();
414 }
415
Max(bitset bits)416 double BitsetType::Max(bitset bits) {
417 DisallowHeapAllocation no_allocation;
418 DCHECK(Is(bits, kNumber));
419 const Boundary* mins = Boundaries();
420 bool mz = bits & kMinusZero;
421 if (BitsetType::Is(mins[BoundariesSize() - 1].internal, bits)) {
422 return +V8_INFINITY;
423 }
424 for (size_t i = BoundariesSize() - 1; i-- > 0;) {
425 if (Is(mins[i].internal, bits)) {
426 return mz ? std::max(0.0, mins[i + 1].min - 1) : mins[i + 1].min - 1;
427 }
428 }
429 if (mz) return 0;
430 return std::numeric_limits<double>::quiet_NaN();
431 }
432
433 // static
IsOtherNumberConstant(double value)434 bool OtherNumberConstantType::IsOtherNumberConstant(double value) {
435 // Not an integer, not NaN, and not -0.
436 return !std::isnan(value) && !Type::IsInteger(value) &&
437 !i::IsMinusZero(value);
438 }
439
440 // static
IsOtherNumberConstant(Object * value)441 bool OtherNumberConstantType::IsOtherNumberConstant(Object* value) {
442 return value->IsHeapNumber() &&
443 IsOtherNumberConstant(HeapNumber::cast(value)->value());
444 }
445
HeapConstantType(BitsetType::bitset bitset,i::Handle<i::HeapObject> object)446 HeapConstantType::HeapConstantType(BitsetType::bitset bitset,
447 i::Handle<i::HeapObject> object)
448 : TypeBase(kHeapConstant), bitset_(bitset), object_(object) {
449 DCHECK(!object->IsHeapNumber());
450 DCHECK(!object->IsString());
451 }
452
453 // -----------------------------------------------------------------------------
454 // Predicates.
455
SimplyEquals(Type * that)456 bool Type::SimplyEquals(Type* that) {
457 DisallowHeapAllocation no_allocation;
458 if (this->IsHeapConstant()) {
459 return that->IsHeapConstant() &&
460 this->AsHeapConstant()->Value().address() ==
461 that->AsHeapConstant()->Value().address();
462 }
463 if (this->IsOtherNumberConstant()) {
464 return that->IsOtherNumberConstant() &&
465 this->AsOtherNumberConstant()->Value() ==
466 that->AsOtherNumberConstant()->Value();
467 }
468 if (this->IsRange()) {
469 if (that->IsHeapConstant() || that->IsOtherNumberConstant()) return false;
470 }
471 if (this->IsTuple()) {
472 if (!that->IsTuple()) return false;
473 TupleType* this_tuple = this->AsTuple();
474 TupleType* that_tuple = that->AsTuple();
475 if (this_tuple->Arity() != that_tuple->Arity()) {
476 return false;
477 }
478 for (int i = 0, n = this_tuple->Arity(); i < n; ++i) {
479 if (!this_tuple->Element(i)->Equals(that_tuple->Element(i))) return false;
480 }
481 return true;
482 }
483 UNREACHABLE();
484 return false;
485 }
486
487 // Check if [this] <= [that].
SlowIs(Type * that)488 bool Type::SlowIs(Type* that) {
489 DisallowHeapAllocation no_allocation;
490
491 // Fast bitset cases
492 if (that->IsBitset()) {
493 return BitsetType::Is(this->BitsetLub(), that->AsBitset());
494 }
495
496 if (this->IsBitset()) {
497 return BitsetType::Is(this->AsBitset(), that->BitsetGlb());
498 }
499
500 // (T1 \/ ... \/ Tn) <= T if (T1 <= T) /\ ... /\ (Tn <= T)
501 if (this->IsUnion()) {
502 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
503 if (!this->AsUnion()->Get(i)->Is(that)) return false;
504 }
505 return true;
506 }
507
508 // T <= (T1 \/ ... \/ Tn) if (T <= T1) \/ ... \/ (T <= Tn)
509 if (that->IsUnion()) {
510 for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
511 if (this->Is(that->AsUnion()->Get(i))) return true;
512 if (i > 1 && this->IsRange()) return false; // Shortcut.
513 }
514 return false;
515 }
516
517 if (that->IsRange()) {
518 return (this->IsRange() && Contains(that->AsRange(), this->AsRange()));
519 }
520 if (this->IsRange()) return false;
521
522 return this->SimplyEquals(that);
523 }
524
525 // Check if [this] and [that] overlap.
Maybe(Type * that)526 bool Type::Maybe(Type* that) {
527 DisallowHeapAllocation no_allocation;
528
529 if (!BitsetType::IsInhabited(this->BitsetLub() & that->BitsetLub()))
530 return false;
531
532 // (T1 \/ ... \/ Tn) overlaps T if (T1 overlaps T) \/ ... \/ (Tn overlaps T)
533 if (this->IsUnion()) {
534 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
535 if (this->AsUnion()->Get(i)->Maybe(that)) return true;
536 }
537 return false;
538 }
539
540 // T overlaps (T1 \/ ... \/ Tn) if (T overlaps T1) \/ ... \/ (T overlaps Tn)
541 if (that->IsUnion()) {
542 for (int i = 0, n = that->AsUnion()->Length(); i < n; ++i) {
543 if (this->Maybe(that->AsUnion()->Get(i))) return true;
544 }
545 return false;
546 }
547
548 if (this->IsBitset() && that->IsBitset()) return true;
549
550 if (this->IsRange()) {
551 if (that->IsRange()) {
552 return Overlap(this->AsRange(), that->AsRange());
553 }
554 if (that->IsBitset()) {
555 bitset number_bits = BitsetType::NumberBits(that->AsBitset());
556 if (number_bits == BitsetType::kNone) {
557 return false;
558 }
559 double min = std::max(BitsetType::Min(number_bits), this->Min());
560 double max = std::min(BitsetType::Max(number_bits), this->Max());
561 return min <= max;
562 }
563 }
564 if (that->IsRange()) {
565 return that->Maybe(this); // This case is handled above.
566 }
567
568 if (this->IsBitset() || that->IsBitset()) return true;
569
570 return this->SimplyEquals(that);
571 }
572
573 // Return the range in [this], or [NULL].
GetRange()574 Type* Type::GetRange() {
575 DisallowHeapAllocation no_allocation;
576 if (this->IsRange()) return this;
577 if (this->IsUnion() && this->AsUnion()->Get(1)->IsRange()) {
578 return this->AsUnion()->Get(1);
579 }
580 return NULL;
581 }
582
Wellformed()583 bool UnionType::Wellformed() {
584 DisallowHeapAllocation no_allocation;
585 // This checks the invariants of the union representation:
586 // 1. There are at least two elements.
587 // 2. The first element is a bitset, no other element is a bitset.
588 // 3. At most one element is a range, and it must be the second one.
589 // 4. No element is itself a union.
590 // 5. No element (except the bitset) is a subtype of any other.
591 // 6. If there is a range, then the bitset type does not contain
592 // plain number bits.
593 DCHECK(this->Length() >= 2); // (1)
594 DCHECK(this->Get(0)->IsBitset()); // (2a)
595
596 for (int i = 0; i < this->Length(); ++i) {
597 if (i != 0) DCHECK(!this->Get(i)->IsBitset()); // (2b)
598 if (i != 1) DCHECK(!this->Get(i)->IsRange()); // (3)
599 DCHECK(!this->Get(i)->IsUnion()); // (4)
600 for (int j = 0; j < this->Length(); ++j) {
601 if (i != j && i != 0) DCHECK(!this->Get(i)->Is(this->Get(j))); // (5)
602 }
603 }
604 DCHECK(!this->Get(1)->IsRange() ||
605 (BitsetType::NumberBits(this->Get(0)->AsBitset()) ==
606 BitsetType::kNone)); // (6)
607 return true;
608 }
609
610 // -----------------------------------------------------------------------------
611 // Union and intersection
612
AddIsSafe(int x,int y)613 static bool AddIsSafe(int x, int y) {
614 return x >= 0 ? y <= std::numeric_limits<int>::max() - x
615 : y >= std::numeric_limits<int>::min() - x;
616 }
617
Intersect(Type * type1,Type * type2,Zone * zone)618 Type* Type::Intersect(Type* type1, Type* type2, Zone* zone) {
619 // Fast case: bit sets.
620 if (type1->IsBitset() && type2->IsBitset()) {
621 return BitsetType::New(type1->AsBitset() & type2->AsBitset());
622 }
623
624 // Fast case: top or bottom types.
625 if (type1->IsNone() || type2->IsAny()) return type1; // Shortcut.
626 if (type2->IsNone() || type1->IsAny()) return type2; // Shortcut.
627
628 // Semi-fast case.
629 if (type1->Is(type2)) return type1;
630 if (type2->Is(type1)) return type2;
631
632 // Slow case: create union.
633
634 // Semantic subtyping check - this is needed for consistency with the
635 // semi-fast case above.
636 if (type1->Is(type2)) {
637 type2 = Any();
638 } else if (type2->Is(type1)) {
639 type1 = Any();
640 }
641
642 bitset bits = type1->BitsetGlb() & type2->BitsetGlb();
643 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
644 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
645 if (!AddIsSafe(size1, size2)) return Any();
646 int size = size1 + size2;
647 if (!AddIsSafe(size, 2)) return Any();
648 size += 2;
649 Type* result_type = UnionType::New(size, zone);
650 UnionType* result = result_type->AsUnion();
651 size = 0;
652
653 // Deal with bitsets.
654 result->Set(size++, BitsetType::New(bits));
655
656 RangeType::Limits lims = RangeType::Limits::Empty();
657 size = IntersectAux(type1, type2, result, size, &lims, zone);
658
659 // If the range is not empty, then insert it into the union and
660 // remove the number bits from the bitset.
661 if (!lims.IsEmpty()) {
662 size = UpdateRange(RangeType::New(lims, zone), result, size, zone);
663
664 // Remove the number bits.
665 bitset number_bits = BitsetType::NumberBits(bits);
666 bits &= ~number_bits;
667 result->Set(0, BitsetType::New(bits));
668 }
669 return NormalizeUnion(result_type, size, zone);
670 }
671
UpdateRange(Type * range,UnionType * result,int size,Zone * zone)672 int Type::UpdateRange(Type* range, UnionType* result, int size, Zone* zone) {
673 if (size == 1) {
674 result->Set(size++, range);
675 } else {
676 // Make space for the range.
677 result->Set(size++, result->Get(1));
678 result->Set(1, range);
679 }
680
681 // Remove any components that just got subsumed.
682 for (int i = 2; i < size;) {
683 if (result->Get(i)->Is(range)) {
684 result->Set(i, result->Get(--size));
685 } else {
686 ++i;
687 }
688 }
689 return size;
690 }
691
ToLimits(bitset bits,Zone * zone)692 RangeType::Limits Type::ToLimits(bitset bits, Zone* zone) {
693 bitset number_bits = BitsetType::NumberBits(bits);
694
695 if (number_bits == BitsetType::kNone) {
696 return RangeType::Limits::Empty();
697 }
698
699 return RangeType::Limits(BitsetType::Min(number_bits),
700 BitsetType::Max(number_bits));
701 }
702
IntersectRangeAndBitset(Type * range,Type * bitset,Zone * zone)703 RangeType::Limits Type::IntersectRangeAndBitset(Type* range, Type* bitset,
704 Zone* zone) {
705 RangeType::Limits range_lims(range->AsRange());
706 RangeType::Limits bitset_lims = ToLimits(bitset->AsBitset(), zone);
707 return RangeType::Limits::Intersect(range_lims, bitset_lims);
708 }
709
IntersectAux(Type * lhs,Type * rhs,UnionType * result,int size,RangeType::Limits * lims,Zone * zone)710 int Type::IntersectAux(Type* lhs, Type* rhs, UnionType* result, int size,
711 RangeType::Limits* lims, Zone* zone) {
712 if (lhs->IsUnion()) {
713 for (int i = 0, n = lhs->AsUnion()->Length(); i < n; ++i) {
714 size =
715 IntersectAux(lhs->AsUnion()->Get(i), rhs, result, size, lims, zone);
716 }
717 return size;
718 }
719 if (rhs->IsUnion()) {
720 for (int i = 0, n = rhs->AsUnion()->Length(); i < n; ++i) {
721 size =
722 IntersectAux(lhs, rhs->AsUnion()->Get(i), result, size, lims, zone);
723 }
724 return size;
725 }
726
727 if (!BitsetType::IsInhabited(lhs->BitsetLub() & rhs->BitsetLub())) {
728 return size;
729 }
730
731 if (lhs->IsRange()) {
732 if (rhs->IsBitset()) {
733 RangeType::Limits lim = IntersectRangeAndBitset(lhs, rhs, zone);
734
735 if (!lim.IsEmpty()) {
736 *lims = RangeType::Limits::Union(lim, *lims);
737 }
738 return size;
739 }
740 if (rhs->IsRange()) {
741 RangeType::Limits lim = RangeType::Limits::Intersect(
742 RangeType::Limits(lhs->AsRange()), RangeType::Limits(rhs->AsRange()));
743 if (!lim.IsEmpty()) {
744 *lims = RangeType::Limits::Union(lim, *lims);
745 }
746 }
747 return size;
748 }
749 if (rhs->IsRange()) {
750 // This case is handled symmetrically above.
751 return IntersectAux(rhs, lhs, result, size, lims, zone);
752 }
753 if (lhs->IsBitset() || rhs->IsBitset()) {
754 return AddToUnion(lhs->IsBitset() ? rhs : lhs, result, size, zone);
755 }
756 if (lhs->SimplyEquals(rhs)) {
757 return AddToUnion(lhs, result, size, zone);
758 }
759 return size;
760 }
761
762 // Make sure that we produce a well-formed range and bitset:
763 // If the range is non-empty, the number bits in the bitset should be
764 // clear. Moreover, if we have a canonical range (such as Signed32),
765 // we want to produce a bitset rather than a range.
NormalizeRangeAndBitset(Type * range,bitset * bits,Zone * zone)766 Type* Type::NormalizeRangeAndBitset(Type* range, bitset* bits, Zone* zone) {
767 // Fast path: If the bitset does not mention numbers, we can just keep the
768 // range.
769 bitset number_bits = BitsetType::NumberBits(*bits);
770 if (number_bits == 0) {
771 return range;
772 }
773
774 // If the range is semantically contained within the bitset, return None and
775 // leave the bitset untouched.
776 bitset range_lub = range->BitsetLub();
777 if (BitsetType::Is(range_lub, *bits)) {
778 return None();
779 }
780
781 // Slow path: reconcile the bitset range and the range.
782 double bitset_min = BitsetType::Min(number_bits);
783 double bitset_max = BitsetType::Max(number_bits);
784
785 double range_min = range->Min();
786 double range_max = range->Max();
787
788 // Remove the number bits from the bitset, they would just confuse us now.
789 // NOTE: bits contains OtherNumber iff bits contains PlainNumber, in which
790 // case we already returned after the subtype check above.
791 *bits &= ~number_bits;
792
793 if (range_min <= bitset_min && range_max >= bitset_max) {
794 // Bitset is contained within the range, just return the range.
795 return range;
796 }
797
798 if (bitset_min < range_min) {
799 range_min = bitset_min;
800 }
801 if (bitset_max > range_max) {
802 range_max = bitset_max;
803 }
804 return RangeType::New(range_min, range_max, zone);
805 }
806
NewConstant(double value,Zone * zone)807 Type* Type::NewConstant(double value, Zone* zone) {
808 if (IsInteger(value)) {
809 return Range(value, value, zone);
810 } else if (i::IsMinusZero(value)) {
811 return Type::MinusZero();
812 } else if (std::isnan(value)) {
813 return Type::NaN();
814 }
815
816 DCHECK(OtherNumberConstantType::IsOtherNumberConstant(value));
817 return OtherNumberConstant(value, zone);
818 }
819
NewConstant(i::Handle<i::Object> value,Zone * zone)820 Type* Type::NewConstant(i::Handle<i::Object> value, Zone* zone) {
821 if (IsInteger(*value)) {
822 double v = value->Number();
823 return Range(v, v, zone);
824 } else if (value->IsHeapNumber()) {
825 return NewConstant(value->Number(), zone);
826 } else if (value->IsString()) {
827 bitset b = BitsetType::Lub(*value);
828 DCHECK(b == BitsetType::kInternalizedString ||
829 b == BitsetType::kOtherString);
830 if (b == BitsetType::kInternalizedString) {
831 return Type::InternalizedString();
832 } else if (b == BitsetType::kOtherString) {
833 return Type::OtherString();
834 } else {
835 UNREACHABLE();
836 }
837 }
838 return HeapConstant(i::Handle<i::HeapObject>::cast(value), zone);
839 }
840
Union(Type * type1,Type * type2,Zone * zone)841 Type* Type::Union(Type* type1, Type* type2, Zone* zone) {
842 // Fast case: bit sets.
843 if (type1->IsBitset() && type2->IsBitset()) {
844 return BitsetType::New(type1->AsBitset() | type2->AsBitset());
845 }
846
847 // Fast case: top or bottom types.
848 if (type1->IsAny() || type2->IsNone()) return type1;
849 if (type2->IsAny() || type1->IsNone()) return type2;
850
851 // Semi-fast case.
852 if (type1->Is(type2)) return type2;
853 if (type2->Is(type1)) return type1;
854
855 // Slow case: create union.
856 int size1 = type1->IsUnion() ? type1->AsUnion()->Length() : 1;
857 int size2 = type2->IsUnion() ? type2->AsUnion()->Length() : 1;
858 if (!AddIsSafe(size1, size2)) return Any();
859 int size = size1 + size2;
860 if (!AddIsSafe(size, 2)) return Any();
861 size += 2;
862 Type* result_type = UnionType::New(size, zone);
863 UnionType* result = result_type->AsUnion();
864 size = 0;
865
866 // Compute the new bitset.
867 bitset new_bitset = type1->BitsetGlb() | type2->BitsetGlb();
868
869 // Deal with ranges.
870 Type* range = None();
871 Type* range1 = type1->GetRange();
872 Type* range2 = type2->GetRange();
873 if (range1 != NULL && range2 != NULL) {
874 RangeType::Limits lims =
875 RangeType::Limits::Union(RangeType::Limits(range1->AsRange()),
876 RangeType::Limits(range2->AsRange()));
877 Type* union_range = RangeType::New(lims, zone);
878 range = NormalizeRangeAndBitset(union_range, &new_bitset, zone);
879 } else if (range1 != NULL) {
880 range = NormalizeRangeAndBitset(range1, &new_bitset, zone);
881 } else if (range2 != NULL) {
882 range = NormalizeRangeAndBitset(range2, &new_bitset, zone);
883 }
884 Type* bits = BitsetType::New(new_bitset);
885 result->Set(size++, bits);
886 if (!range->IsNone()) result->Set(size++, range);
887
888 size = AddToUnion(type1, result, size, zone);
889 size = AddToUnion(type2, result, size, zone);
890 return NormalizeUnion(result_type, size, zone);
891 }
892
893 // Add [type] to [result] unless [type] is bitset, range, or already subsumed.
894 // Return new size of [result].
AddToUnion(Type * type,UnionType * result,int size,Zone * zone)895 int Type::AddToUnion(Type* type, UnionType* result, int size, Zone* zone) {
896 if (type->IsBitset() || type->IsRange()) return size;
897 if (type->IsUnion()) {
898 for (int i = 0, n = type->AsUnion()->Length(); i < n; ++i) {
899 size = AddToUnion(type->AsUnion()->Get(i), result, size, zone);
900 }
901 return size;
902 }
903 for (int i = 0; i < size; ++i) {
904 if (type->Is(result->Get(i))) return size;
905 }
906 result->Set(size++, type);
907 return size;
908 }
909
NormalizeUnion(Type * union_type,int size,Zone * zone)910 Type* Type::NormalizeUnion(Type* union_type, int size, Zone* zone) {
911 UnionType* unioned = union_type->AsUnion();
912 DCHECK(size >= 1);
913 DCHECK(unioned->Get(0)->IsBitset());
914 // If the union has just one element, return it.
915 if (size == 1) {
916 return unioned->Get(0);
917 }
918 bitset bits = unioned->Get(0)->AsBitset();
919 // If the union only consists of a range, we can get rid of the union.
920 if (size == 2 && bits == BitsetType::kNone) {
921 if (unioned->Get(1)->IsRange()) {
922 return RangeType::New(unioned->Get(1)->AsRange()->Min(),
923 unioned->Get(1)->AsRange()->Max(), zone);
924 }
925 }
926 unioned->Shrink(size);
927 SLOW_DCHECK(unioned->Wellformed());
928 return union_type;
929 }
930
NumConstants()931 int Type::NumConstants() {
932 DisallowHeapAllocation no_allocation;
933 if (this->IsHeapConstant() || this->IsOtherNumberConstant()) {
934 return 1;
935 } else if (this->IsUnion()) {
936 int result = 0;
937 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
938 if (this->AsUnion()->Get(i)->IsHeapConstant()) ++result;
939 }
940 return result;
941 } else {
942 return 0;
943 }
944 }
945
946 // -----------------------------------------------------------------------------
947 // Printing.
948
Name(bitset bits)949 const char* BitsetType::Name(bitset bits) {
950 switch (bits) {
951 #define RETURN_NAMED_TYPE(type, value) \
952 case k##type: \
953 return #type;
954 PROPER_BITSET_TYPE_LIST(RETURN_NAMED_TYPE)
955 INTERNAL_BITSET_TYPE_LIST(RETURN_NAMED_TYPE)
956 #undef RETURN_NAMED_TYPE
957
958 default:
959 return NULL;
960 }
961 }
962
Print(std::ostream & os,bitset bits)963 void BitsetType::Print(std::ostream& os, // NOLINT
964 bitset bits) {
965 DisallowHeapAllocation no_allocation;
966 const char* name = Name(bits);
967 if (name != NULL) {
968 os << name;
969 return;
970 }
971
972 // clang-format off
973 static const bitset named_bitsets[] = {
974 #define BITSET_CONSTANT(type, value) k##type,
975 INTERNAL_BITSET_TYPE_LIST(BITSET_CONSTANT)
976 PROPER_BITSET_TYPE_LIST(BITSET_CONSTANT)
977 #undef BITSET_CONSTANT
978 };
979 // clang-format on
980
981 bool is_first = true;
982 os << "(";
983 for (int i(arraysize(named_bitsets) - 1); bits != 0 && i >= 0; --i) {
984 bitset subset = named_bitsets[i];
985 if ((bits & subset) == subset) {
986 if (!is_first) os << " | ";
987 is_first = false;
988 os << Name(subset);
989 bits -= subset;
990 }
991 }
992 DCHECK(bits == 0);
993 os << ")";
994 }
995
PrintTo(std::ostream & os)996 void Type::PrintTo(std::ostream& os) {
997 DisallowHeapAllocation no_allocation;
998 if (this->IsBitset()) {
999 BitsetType::Print(os, this->AsBitset());
1000 } else if (this->IsHeapConstant()) {
1001 os << "HeapConstant(" << Brief(*this->AsHeapConstant()->Value()) << ")";
1002 } else if (this->IsOtherNumberConstant()) {
1003 os << "OtherNumberConstant(" << this->AsOtherNumberConstant()->Value()
1004 << ")";
1005 } else if (this->IsRange()) {
1006 std::ostream::fmtflags saved_flags = os.setf(std::ios::fixed);
1007 std::streamsize saved_precision = os.precision(0);
1008 os << "Range(" << this->AsRange()->Min() << ", " << this->AsRange()->Max()
1009 << ")";
1010 os.flags(saved_flags);
1011 os.precision(saved_precision);
1012 } else if (this->IsUnion()) {
1013 os << "(";
1014 for (int i = 0, n = this->AsUnion()->Length(); i < n; ++i) {
1015 Type* type_i = this->AsUnion()->Get(i);
1016 if (i > 0) os << " | ";
1017 type_i->PrintTo(os);
1018 }
1019 os << ")";
1020 } else if (this->IsTuple()) {
1021 os << "<";
1022 for (int i = 0, n = this->AsTuple()->Arity(); i < n; ++i) {
1023 Type* type_i = this->AsTuple()->Element(i);
1024 if (i > 0) os << ", ";
1025 type_i->PrintTo(os);
1026 }
1027 os << ">";
1028 } else {
1029 UNREACHABLE();
1030 }
1031 }
1032
1033 #ifdef DEBUG
Print()1034 void Type::Print() {
1035 OFStream os(stdout);
1036 PrintTo(os);
1037 os << std::endl;
1038 }
Print(bitset bits)1039 void BitsetType::Print(bitset bits) {
1040 OFStream os(stdout);
1041 Print(os, bits);
1042 os << std::endl;
1043 }
1044 #endif
1045
SignedSmall()1046 BitsetType::bitset BitsetType::SignedSmall() {
1047 return i::SmiValuesAre31Bits() ? kSigned31 : kSigned32;
1048 }
1049
UnsignedSmall()1050 BitsetType::bitset BitsetType::UnsignedSmall() {
1051 return i::SmiValuesAre31Bits() ? kUnsigned30 : kUnsigned31;
1052 }
1053
1054 } // namespace compiler
1055 } // namespace internal
1056 } // namespace v8
1057