1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #if V8_TARGET_ARCH_ARM64
6 
7 #include "src/debug/debug.h"
8 
9 #include "src/arm64/frames-arm64.h"
10 #include "src/codegen.h"
11 #include "src/debug/liveedit.h"
12 
13 namespace v8 {
14 namespace internal {
15 
16 #define __ ACCESS_MASM(masm)
17 
18 
EmitDebugBreakSlot(Assembler * masm)19 void EmitDebugBreakSlot(Assembler* masm) {
20   Label check_size;
21   __ bind(&check_size);
22   for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
23     __ nop(Assembler::DEBUG_BREAK_NOP);
24   }
25   DCHECK_EQ(Assembler::kDebugBreakSlotInstructions,
26             static_cast<int>(masm->InstructionsGeneratedSince(&check_size)));
27 }
28 
29 
GenerateSlot(MacroAssembler * masm,RelocInfo::Mode mode)30 void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode) {
31   // Generate enough nop's to make space for a call instruction. Avoid emitting
32   // the constant pool in the debug break slot code.
33   InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
34   masm->RecordDebugBreakSlot(mode);
35   EmitDebugBreakSlot(masm);
36 }
37 
38 
ClearDebugBreakSlot(Isolate * isolate,Address pc)39 void DebugCodegen::ClearDebugBreakSlot(Isolate* isolate, Address pc) {
40   PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc),
41                             Assembler::kDebugBreakSlotInstructions);
42   EmitDebugBreakSlot(&patcher);
43 }
44 
45 
PatchDebugBreakSlot(Isolate * isolate,Address pc,Handle<Code> code)46 void DebugCodegen::PatchDebugBreakSlot(Isolate* isolate, Address pc,
47                                        Handle<Code> code) {
48   DCHECK(code->is_debug_stub());
49   PatchingAssembler patcher(isolate, reinterpret_cast<Instruction*>(pc),
50                             Assembler::kDebugBreakSlotInstructions);
51   // Patch the code emitted by DebugCodegen::GenerateSlots, changing the debug
52   // break slot code from
53   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
54   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
55   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
56   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
57   //   mov x0, x0    @ nop DEBUG_BREAK_NOP
58   // to a call to the debug slot code.
59   //   ldr ip0, [pc, #(2 * kInstructionSize)]
60   //   blr ip0
61   //   b skip
62   //   <debug break slot code entry point address (64 bits)>
63   //   skip:
64 
65   Label skip_constant;
66   // The first instruction of a patched debug break slot must be a load literal
67   // loading the address of the debug break slot code.
68   patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2);
69   patcher.b(&skip_constant);
70   patcher.dc64(reinterpret_cast<int64_t>(code->entry()));
71   patcher.bind(&skip_constant);
72   // TODO(all): check the following is correct.
73   // The debug break slot code will push a frame and call statically compiled
74   // code. By using blr,  this call site will be registered in the frame.
75   // The debugger can now iterate on the frames to find this call.
76   patcher.blr(ip0);
77 }
78 
DebugBreakSlotIsPatched(Address pc)79 bool DebugCodegen::DebugBreakSlotIsPatched(Address pc) {
80   Instruction* current_instr = reinterpret_cast<Instruction*>(pc);
81   return !current_instr->IsNop(Assembler::DEBUG_BREAK_NOP);
82 }
83 
GenerateDebugBreakStub(MacroAssembler * masm,DebugBreakCallHelperMode mode)84 void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm,
85                                           DebugBreakCallHelperMode mode) {
86   __ RecordComment("Debug break");
87   Register scratch = x10;
88   {
89     FrameScope scope(masm, StackFrame::INTERNAL);
90 
91     // Load padding words on stack.
92     __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingValue));
93     __ PushMultipleTimes(scratch, LiveEdit::kFramePaddingInitialSize);
94     __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingInitialSize));
95     __ Push(scratch);
96 
97     // Push arguments for DebugBreak call.
98     if (mode == SAVE_RESULT_REGISTER) {
99       // Break on return.
100       __ Push(x0);
101     } else {
102       // Non-return breaks.
103       __ Push(masm->isolate()->factory()->the_hole_value());
104     }
105     __ Mov(x0, 1);
106     __ Mov(x1, ExternalReference(Runtime::FunctionForId(Runtime::kDebugBreak),
107                                  masm->isolate()));
108 
109     CEntryStub stub(masm->isolate(), 1);
110     __ CallStub(&stub);
111 
112     if (FLAG_debug_code) {
113       for (int i = 0; i < kNumJSCallerSaved; i++) {
114         Register reg = Register::XRegFromCode(JSCallerSavedCode(i));
115         // Do not clobber x0 if mode is SAVE_RESULT_REGISTER. It will
116         // contain return value of the function.
117         if (!(reg.is(x0) && (mode == SAVE_RESULT_REGISTER))) {
118           __ Mov(reg, Operand(kDebugZapValue));
119         }
120       }
121     }
122 
123     // Don't bother removing padding bytes pushed on the stack
124     // as the frame is going to be restored right away.
125 
126     // Leave the internal frame.
127   }
128 
129   // Now that the break point has been handled, resume normal execution by
130   // jumping to the target address intended by the caller and that was
131   // overwritten by the address of DebugBreakXXX.
132   ExternalReference after_break_target =
133       ExternalReference::debug_after_break_target_address(masm->isolate());
134   __ Mov(scratch, after_break_target);
135   __ Ldr(scratch, MemOperand(scratch));
136   __ Br(scratch);
137 }
138 
139 
GenerateFrameDropperLiveEdit(MacroAssembler * masm)140 void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
141   // We do not know our frame height, but set sp based on fp.
142   __ Add(masm->StackPointer(), fp, FrameDropperFrameConstants::kFunctionOffset);
143   __ AssertStackConsistency();
144 
145   __ Pop(x1);  // Function
146   __ Mov(masm->StackPointer(), Operand(fp));
147   __ Pop(fp, lr);  // Frame, Return address.
148 
149   ParameterCount dummy(0);
150   __ FloodFunctionIfStepping(x1, no_reg, dummy, dummy);
151 
152   UseScratchRegisterScope temps(masm);
153   Register scratch = temps.AcquireX();
154 
155   // Load context from the function.
156   __ Ldr(cp, FieldMemOperand(x1, JSFunction::kContextOffset));
157 
158   // Clear new.target as a safety measure.
159   __ LoadRoot(x3, Heap::kUndefinedValueRootIndex);
160 
161   // Get function code.
162   __ Ldr(scratch, FieldMemOperand(x1, JSFunction::kSharedFunctionInfoOffset));
163   __ Ldr(scratch, FieldMemOperand(scratch, SharedFunctionInfo::kCodeOffset));
164   __ Add(scratch, scratch, Code::kHeaderSize - kHeapObjectTag);
165 
166   // Re-run JSFunction, x1 is function, cp is context.
167   __ Br(scratch);
168 }
169 
170 
171 const bool LiveEdit::kFrameDropperSupported = true;
172 
173 }  // namespace internal
174 }  // namespace v8
175 
176 #endif  // V8_TARGET_ARCH_ARM64
177