1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/debug/debug-evaluate.h"
6
7 #include "src/accessors.h"
8 #include "src/compiler.h"
9 #include "src/contexts.h"
10 #include "src/debug/debug-frames.h"
11 #include "src/debug/debug-scopes.h"
12 #include "src/debug/debug.h"
13 #include "src/frames-inl.h"
14 #include "src/globals.h"
15 #include "src/isolate-inl.h"
16
17 namespace v8 {
18 namespace internal {
19
IsDebugContext(Isolate * isolate,Context * context)20 static inline bool IsDebugContext(Isolate* isolate, Context* context) {
21 return context->native_context() == *isolate->debug()->debug_context();
22 }
23
24
Global(Isolate * isolate,Handle<String> source,bool disable_break,Handle<HeapObject> context_extension)25 MaybeHandle<Object> DebugEvaluate::Global(
26 Isolate* isolate, Handle<String> source, bool disable_break,
27 Handle<HeapObject> context_extension) {
28 // Handle the processing of break.
29 DisableBreak disable_break_scope(isolate->debug(), disable_break);
30
31 // Enter the top context from before the debugger was invoked.
32 SaveContext save(isolate);
33 SaveContext* top = &save;
34 while (top != NULL && IsDebugContext(isolate, *top->context())) {
35 top = top->prev();
36 }
37 if (top != NULL) isolate->set_context(*top->context());
38
39 // Get the native context now set to the top context from before the
40 // debugger was invoked.
41 Handle<Context> context = isolate->native_context();
42 Handle<JSObject> receiver(context->global_proxy());
43 Handle<SharedFunctionInfo> outer_info(context->closure()->shared(), isolate);
44 return Evaluate(isolate, outer_info, context, context_extension, receiver,
45 source);
46 }
47
48
Local(Isolate * isolate,StackFrame::Id frame_id,int inlined_jsframe_index,Handle<String> source,bool disable_break,Handle<HeapObject> context_extension)49 MaybeHandle<Object> DebugEvaluate::Local(Isolate* isolate,
50 StackFrame::Id frame_id,
51 int inlined_jsframe_index,
52 Handle<String> source,
53 bool disable_break,
54 Handle<HeapObject> context_extension) {
55 // Handle the processing of break.
56 DisableBreak disable_break_scope(isolate->debug(), disable_break);
57
58 // Get the frame where the debugging is performed.
59 StackTraceFrameIterator it(isolate, frame_id);
60 if (!it.is_javascript()) return isolate->factory()->undefined_value();
61 JavaScriptFrame* frame = it.javascript_frame();
62
63 // Traverse the saved contexts chain to find the active context for the
64 // selected frame.
65 SaveContext* save =
66 DebugFrameHelper::FindSavedContextForFrame(isolate, frame);
67 SaveContext savex(isolate);
68 isolate->set_context(*(save->context()));
69
70 // This is not a lot different than DebugEvaluate::Global, except that
71 // variables accessible by the function we are evaluating from are
72 // materialized and included on top of the native context. Changes to
73 // the materialized object are written back afterwards.
74 // Note that the native context is taken from the original context chain,
75 // which may not be the current native context of the isolate.
76 ContextBuilder context_builder(isolate, frame, inlined_jsframe_index);
77 if (isolate->has_pending_exception()) return MaybeHandle<Object>();
78
79 Handle<Context> context = context_builder.evaluation_context();
80 Handle<JSObject> receiver(context->global_proxy());
81 MaybeHandle<Object> maybe_result =
82 Evaluate(isolate, context_builder.outer_info(), context,
83 context_extension, receiver, source);
84 if (!maybe_result.is_null()) context_builder.UpdateValues();
85 return maybe_result;
86 }
87
88
89 // Compile and evaluate source for the given context.
Evaluate(Isolate * isolate,Handle<SharedFunctionInfo> outer_info,Handle<Context> context,Handle<HeapObject> context_extension,Handle<Object> receiver,Handle<String> source)90 MaybeHandle<Object> DebugEvaluate::Evaluate(
91 Isolate* isolate, Handle<SharedFunctionInfo> outer_info,
92 Handle<Context> context, Handle<HeapObject> context_extension,
93 Handle<Object> receiver, Handle<String> source) {
94 if (context_extension->IsJSObject()) {
95 Handle<JSObject> extension = Handle<JSObject>::cast(context_extension);
96 Handle<JSFunction> closure(context->closure(), isolate);
97 context = isolate->factory()->NewWithContext(
98 closure, context,
99 ScopeInfo::CreateForWithScope(
100 isolate, context->IsNativeContext()
101 ? Handle<ScopeInfo>::null()
102 : Handle<ScopeInfo>(context->scope_info())),
103 extension);
104 }
105
106 Handle<JSFunction> eval_fun;
107 ASSIGN_RETURN_ON_EXCEPTION(
108 isolate, eval_fun,
109 Compiler::GetFunctionFromEval(source, outer_info, context, SLOPPY,
110 NO_PARSE_RESTRICTION, kNoSourcePosition,
111 kNoSourcePosition),
112 Object);
113
114 Handle<Object> result;
115 ASSIGN_RETURN_ON_EXCEPTION(
116 isolate, result, Execution::Call(isolate, eval_fun, receiver, 0, NULL),
117 Object);
118
119 // Skip the global proxy as it has no properties and always delegates to the
120 // real global object.
121 if (result->IsJSGlobalProxy()) {
122 PrototypeIterator iter(isolate, Handle<JSGlobalProxy>::cast(result));
123 // TODO(verwaest): This will crash when the global proxy is detached.
124 result = PrototypeIterator::GetCurrent<JSObject>(iter);
125 }
126
127 return result;
128 }
129
130
ContextBuilder(Isolate * isolate,JavaScriptFrame * frame,int inlined_jsframe_index)131 DebugEvaluate::ContextBuilder::ContextBuilder(Isolate* isolate,
132 JavaScriptFrame* frame,
133 int inlined_jsframe_index)
134 : isolate_(isolate),
135 frame_(frame),
136 inlined_jsframe_index_(inlined_jsframe_index) {
137 FrameInspector frame_inspector(frame, inlined_jsframe_index, isolate);
138 Handle<JSFunction> local_function = frame_inspector.GetFunction();
139 Handle<Context> outer_context(local_function->context());
140 evaluation_context_ = outer_context;
141 outer_info_ = handle(local_function->shared());
142 Factory* factory = isolate->factory();
143
144 // To evaluate as if we were running eval at the point of the debug break,
145 // we reconstruct the context chain as follows:
146 // - To make stack-allocated variables visible, we materialize them and
147 // use a debug-evaluate context to wrap both the materialized object and
148 // the original context.
149 // - We use the original context chain from the function context to the
150 // native context.
151 // - Between the function scope and the native context, we only resolve
152 // variable names that the current function already uses. Only for these
153 // names we can be sure that they will be correctly resolved. For the
154 // rest, we only resolve to with, script, and native contexts. We use a
155 // whitelist to implement that.
156 // Context::Lookup has special handling for debug-evaluate contexts:
157 // - Look up in the materialized stack variables.
158 // - Look up in the original context.
159 // - Check the whitelist to find out whether to skip contexts during lookup.
160 const ScopeIterator::Option option = ScopeIterator::COLLECT_NON_LOCALS;
161 for (ScopeIterator it(isolate, &frame_inspector, option);
162 !it.Failed() && !it.Done(); it.Next()) {
163 ScopeIterator::ScopeType scope_type = it.Type();
164 if (scope_type == ScopeIterator::ScopeTypeLocal) {
165 DCHECK_EQ(FUNCTION_SCOPE, it.CurrentScopeInfo()->scope_type());
166 Handle<JSObject> materialized = factory->NewJSObjectWithNullProto();
167 Handle<Context> local_context =
168 it.HasContext() ? it.CurrentContext() : outer_context;
169 Handle<StringSet> non_locals = it.GetNonLocals();
170 MaterializeReceiver(materialized, local_context, local_function,
171 non_locals);
172 frame_inspector.MaterializeStackLocals(materialized, local_function);
173 MaterializeArgumentsObject(materialized, local_function);
174 ContextChainElement context_chain_element;
175 context_chain_element.scope_info = it.CurrentScopeInfo();
176 context_chain_element.materialized_object = materialized;
177 // Non-locals that are already being referenced by the current function
178 // are guaranteed to be correctly resolved.
179 context_chain_element.whitelist = non_locals;
180 if (it.HasContext()) {
181 context_chain_element.wrapped_context = it.CurrentContext();
182 }
183 context_chain_.Add(context_chain_element);
184 evaluation_context_ = outer_context;
185 break;
186 } else if (scope_type == ScopeIterator::ScopeTypeCatch ||
187 scope_type == ScopeIterator::ScopeTypeWith) {
188 ContextChainElement context_chain_element;
189 Handle<Context> current_context = it.CurrentContext();
190 if (!current_context->IsDebugEvaluateContext()) {
191 context_chain_element.wrapped_context = current_context;
192 }
193 context_chain_.Add(context_chain_element);
194 } else if (scope_type == ScopeIterator::ScopeTypeBlock ||
195 scope_type == ScopeIterator::ScopeTypeEval) {
196 Handle<JSObject> materialized = factory->NewJSObjectWithNullProto();
197 frame_inspector.MaterializeStackLocals(materialized,
198 it.CurrentScopeInfo());
199 ContextChainElement context_chain_element;
200 context_chain_element.scope_info = it.CurrentScopeInfo();
201 context_chain_element.materialized_object = materialized;
202 if (it.HasContext()) {
203 context_chain_element.wrapped_context = it.CurrentContext();
204 }
205 context_chain_.Add(context_chain_element);
206 } else {
207 break;
208 }
209 }
210
211 for (int i = context_chain_.length() - 1; i >= 0; i--) {
212 Handle<ScopeInfo> scope_info(ScopeInfo::CreateForWithScope(
213 isolate, evaluation_context_->IsNativeContext()
214 ? Handle<ScopeInfo>::null()
215 : Handle<ScopeInfo>(evaluation_context_->scope_info())));
216 scope_info->SetIsDebugEvaluateScope();
217 evaluation_context_ = factory->NewDebugEvaluateContext(
218 evaluation_context_, scope_info, context_chain_[i].materialized_object,
219 context_chain_[i].wrapped_context, context_chain_[i].whitelist);
220 }
221 }
222
223
UpdateValues()224 void DebugEvaluate::ContextBuilder::UpdateValues() {
225 // TODO(yangguo): remove updating values.
226 for (int i = 0; i < context_chain_.length(); i++) {
227 ContextChainElement element = context_chain_[i];
228 if (!element.materialized_object.is_null()) {
229 // Write back potential changes to materialized stack locals to the stack.
230 FrameInspector(frame_, inlined_jsframe_index_, isolate_)
231 .UpdateStackLocalsFromMaterializedObject(element.materialized_object,
232 element.scope_info);
233 }
234 }
235 }
236
237
MaterializeArgumentsObject(Handle<JSObject> target,Handle<JSFunction> function)238 void DebugEvaluate::ContextBuilder::MaterializeArgumentsObject(
239 Handle<JSObject> target, Handle<JSFunction> function) {
240 // Do not materialize the arguments object for eval or top-level code.
241 // Skip if "arguments" is already taken.
242 if (!function->shared()->is_function()) return;
243 Maybe<bool> maybe = JSReceiver::HasOwnProperty(
244 target, isolate_->factory()->arguments_string());
245 DCHECK(maybe.IsJust());
246 if (maybe.FromJust()) return;
247
248 // FunctionGetArguments can't throw an exception.
249 Handle<JSObject> arguments = Accessors::FunctionGetArguments(function);
250 Handle<String> arguments_str = isolate_->factory()->arguments_string();
251 JSObject::SetOwnPropertyIgnoreAttributes(target, arguments_str, arguments,
252 NONE)
253 .Check();
254 }
255
MaterializeReceiver(Handle<JSObject> target,Handle<Context> local_context,Handle<JSFunction> local_function,Handle<StringSet> non_locals)256 void DebugEvaluate::ContextBuilder::MaterializeReceiver(
257 Handle<JSObject> target, Handle<Context> local_context,
258 Handle<JSFunction> local_function, Handle<StringSet> non_locals) {
259 Handle<Object> recv = isolate_->factory()->undefined_value();
260 Handle<String> name = isolate_->factory()->this_string();
261 if (non_locals->Has(name)) {
262 // 'this' is allocated in an outer context and is is already being
263 // referenced by the current function, so it can be correctly resolved.
264 return;
265 } else if (local_function->shared()->scope_info()->HasReceiver() &&
266 !frame_->receiver()->IsTheHole(isolate_)) {
267 recv = handle(frame_->receiver(), isolate_);
268 }
269 JSObject::SetOwnPropertyIgnoreAttributes(target, name, recv, NONE).Check();
270 }
271
272 } // namespace internal
273 } // namespace v8
274