1 //
2 // File: vk_sdk_platform.h
3 //
4 /*
5  * Copyright (c) 2015-2016 The Khronos Group Inc.
6  * Copyright (c) 2015-2016 Valve Corporation
7  * Copyright (c) 2015-2016 LunarG, Inc.
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *     http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  */
21 
22 #ifndef VK_SDK_PLATFORM_H
23 #define VK_SDK_PLATFORM_H
24 
25 #if defined(_WIN32)
26 #define NOMINMAX
27 #ifndef __cplusplus
28 #undef inline
29 #define inline __inline
30 #endif // __cplusplus
31 
32 #if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
33 // C99:
34 // Microsoft didn't implement C99 in Visual Studio; but started adding it with
35 // VS2013.  However, VS2013 still didn't have snprintf().  The following is a
36 // work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the
37 // "CMakeLists.txt" file).
38 // NOTE: This is fixed in Visual Studio 2015.
39 #define snprintf _snprintf
40 #endif
41 
42 #define strdup _strdup
43 
44 #endif // _WIN32
45 
46 #endif // VK_SDK_PLATFORM_H
47