Searched refs:LoadBit (Results 1 – 9 of 9) sorted by relevance
49 ALWAYS_INLINE bool LoadBit(uintptr_t bit_offset) const { in LoadBit() function50 return region_.LoadBit(bit_offset + bit_start_); in LoadBit()
113 ALWAYS_INLINE bool LoadBit(uintptr_t bit_offset) const { in LoadBit() function161 DCHECK_EQ((value >> i) & 1, LoadBit(bit_offset + i)); in LoadBits()
84 CHECK(stack_mask.LoadBit(location.GetValue() / kFrameSlotSize)); in CheckOptimizedMethod()
215 vios->Stream() << stack_mask.LoadBit(e - i - 1); in Dump()
443 if (bit < encoding.stack_mask.encoding.BitSize() && stack_mask.LoadBit(bit)) { in HandleOptimizingDeoptimization()
578 return region_.LoadBit(live_bit_mask_offset_in_bits + dex_register_number); in IsDexRegisterLive()976 while (!GetRegionAtDepth(encoding, depth++).LoadBit(0)) { } // Check is_last bit. in GetDepth()
3207 if (stack_mask.LoadBit(i)) { in VisitQuickFrameWithVregCallback()
424 stack_mask.StoreBit(bit_index, source.LoadBit(bit_index)); in FillInCodeInfo()625 DCHECK_EQ(stack_mask.LoadBit(b), entry.sp_mask->IsBitSet(b)); in CheckCodeInfo()629 DCHECK_EQ(stack_mask.LoadBit(b), 0u); in CheckCodeInfo()
39 if (stack_mask.LoadBit(i) != bit_vector.IsBitSet(i)) { in CheckStackMask()