Searched refs:OBJECT_ALIGNMENT_MASK (Results 1 – 5 of 5) sorted by relevance
/art/runtime/generated/ |
D | asm_support_gen.h | 111 #define OBJECT_ALIGNMENT_MASK 0x7 macro 112 DEFINE_CHECK_EQ(static_cast<size_t>(OBJECT_ALIGNMENT_MASK), (static_cast<size_t>(art::kObjectAlignm…
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/art/runtime/arch/arm/ |
D | quick_entrypoints_arm.S | 1342 add r2, r2, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1361 add r2, r1, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1372 add r2, r2, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1383 add r2, r2, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1394 add r2, r2, #(MIRROR_WIDE_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK)
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/art/runtime/arch/x86_64/ |
D | quick_entrypoints_x86_64.S | 1196 addq MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %r9 1211 addq MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %r9 1220 addq MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %r9 1229 addq MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %r9 1238 addq MACRO_LITERAL(MIRROR_WIDE_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %r9
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/art/runtime/arch/x86/ |
D | quick_entrypoints_x86.S | 1183 add MACRO_LITERAL(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK), %edx 1201 leal (MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK)(%ecx), %edx 1211 leal ((MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 2)(%ecx), %edx 1222 leal ((MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 4)(%ecx), %edx 1233 leal ((MIRROR_WIDE_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) / 8)(%ecx), %edx
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/art/runtime/arch/arm64/ |
D | quick_entrypoints_arm64.S | 1849 add \xTemp1, \xTemp1, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1863 add \xTemp1, \xCount, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1869 add \xTemp1, \xTemp1, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1875 add \xTemp1, \xTemp1, #(MIRROR_INT_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK) 1881 add \xTemp1, \xTemp1, #(MIRROR_WIDE_ARRAY_DATA_OFFSET + OBJECT_ALIGNMENT_MASK)
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