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Searched refs:fixup_location (Results 1 – 1 of 1) sorted by relevance

/art/compiler/utils/arm/
Dassembler_thumb2.cc97 uint32_t fixup_location = fixup->GetLocation(); in BindLabel() local
98 uint16_t next = buffer_.Load<uint16_t>(fixup_location); // Get next in chain. in BindLabel()
99 buffer_.Store<int16_t>(fixup_location, 0); in BindLabel()