Searched refs:last_fixup (Results 1 – 1 of 1) sorted by relevance
3390 const Fixup& last_fixup = fixups_.back(); in Bind() local3395 uint32_t target = last_fixup.GetTarget(); in Bind()3396 if (target < last_fixup.GetLocation() && in Bind()3408 last_fixup.Emit(&buffer_, buffer_.Size()); in Bind()