Searched refs:literals_adjustment (Results 1 – 1 of 1) sorted by relevance
187 uint32_t literals_adjustment = current_code_size + (current_code_size & 2) - buffer_.Size(); in AdjustFixups() local188 if (literals_adjustment != 0u) { in AdjustFixups()194 label->BindTo(old_position + literals_adjustment); in AdjustFixups()201 label->BindTo(old_position + literals_adjustment); in AdjustFixups()