Searched refs:max_next_offset_ (Results 1 – 1 of 1) sorted by relevance
32 max_next_offset_(max_next_offset), in ThunkData()48 return max_next_offset_ != 0u; in NeedsNextThunk()53 return max_next_offset_; in MaxNextOffset()58 max_next_offset_ = 0u; in ClearMaxNextOffset()63 max_next_offset_ = max_next_offset; in SetMaxNextOffset()74 max_next_offset_ = RoundDown(next_thunk.MaxNextOffset() - CodeSize(), alignment); in MakeSpaceBefore()83 DCHECK_LE(offset, max_next_offset_); in ReserveOffset()84 max_next_offset_ = 0u; // The reserved offset should satisfy all pending references. in ReserveOffset()124 uint32_t max_next_offset_; // The maximum offset at which the next thunk can be placed. member in art::linker::ArmBaseRelativePatcher::ThunkData