Searched refs:suspended_thread (Results 1 – 2 of 2) sorted by relevance
875 Thread* suspended_thread = nullptr; in SuspendThreadByPeer() local889 if (suspended_thread != nullptr) { in SuspendThreadByPeer()894 bool updated = suspended_thread->ModifySuspendCount(soa.Self(), in SuspendThreadByPeer()907 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer()922 CHECK(suspended_thread == nullptr); in SuspendThreadByPeer()923 suspended_thread = thread; in SuspendThreadByPeer()924 bool updated = suspended_thread->ModifySuspendCount(self, +1, nullptr, debug_suspension); in SuspendThreadByPeer()955 if (suspended_thread != nullptr) { in SuspendThreadByPeer()956 CHECK_EQ(suspended_thread, thread); in SuspendThreadByPeer()957 bool updated = suspended_thread->ModifySuspendCount(soa.Self(), in SuspendThreadByPeer()[all …]
3685 Thread* suspended_thread; in ScopedDebuggerThreadSuspension() local3691 suspended_thread = thread_list->SuspendThreadByPeer(thread_peer, in ScopedDebuggerThreadSuspension()3696 if (suspended_thread == nullptr) { in ScopedDebuggerThreadSuspension()3700 CHECK_EQ(suspended_thread, thread_); in ScopedDebuggerThreadSuspension()