Searched refs:FlockingScene (Results 1 – 3 of 3) sorted by relevance
31 FlockingScene::FlockingScene(int width, int height) : in FlockingScene() function in FlockingScene41 bool FlockingScene::setUpPrograms() { in setUpPrograms()71 Matrix* FlockingScene::setUpModelMatrix() { in setUpModelMatrix()75 Matrix* FlockingScene::setUpViewMatrix() { in setUpViewMatrix()95 Matrix* FlockingScene::setUpProjectionMatrix(float width, float height) { in setUpProjectionMatrix()112 bool FlockingScene::setUpTextures() { in setUpTextures()121 bool FlockingScene::setUpMeshes() { in setUpMeshes()128 bool FlockingScene::tearDown() { in tearDown()138 bool FlockingScene::updateSceneGraphs(int frame) { in updateSceneGraphs()184 bool FlockingScene::draw() { in draw()
22 class FlockingScene : public Scene {24 FlockingScene(int width, int height);25 virtual ~FlockingScene() {}; in ~FlockingScene()
43 mScenes[0] = new FlockingScene(mWidth, mHeight); in setUp()