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Searched refs:MAX_DEPTH (Results 1 – 2 of 2) sorted by relevance

/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
DBlurStack.java65 private static final int MAX_DEPTH = 64; field in BlurStack
70 private static final int DEPTH_SCALE = 256 / MAX_DEPTH;
173 if (numBlendingLayers >= MAX_DEPTH) { in createFromDepthTransform()
178 + blurStack.getDiskRadius(MAX_DEPTH)) / numBlendingLayers; in createFromDepthTransform()
191 String s = "disparity range: " + MAX_DEPTH + ", " + MIN_DEPTH + "\n"; in toString()
219 return MAX_DEPTH - (openglDepth / DEPTH_SCALE); in openglDepthToStackDepth()
230 return (MAX_DEPTH - stackDepth) * DEPTH_SCALE; in stackDepthToOpenglDepth()
252 int numLevels = MAX_DEPTH - MIN_DEPTH + 1; in computeDiskRadius()
260 for (int depth = MIN_DEPTH; depth <= MAX_DEPTH; ++depth) { in computeDiskRadius()
286 MAX_DEPTH - MIN_DEPTH + 1 - (frontFocalDepth - backFocalDepth); in generateOneLayerForEachDepth()
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Dluts_for_speedup_f32.rsh7 // g_kMaxDepthValue must be the same as BlurStack::MAX_DEPTH.