Searched refs:RENDERMODE_CONTINUOUSLY (Results 1 – 3 of 3) sorted by relevance
45 setRenderMode(RENDERMODE_CONTINUOUSLY); in onResume()
192 public final static int RENDERMODE_CONTINUOUSLY = 1; field in GLSurfaceViewCustom589 int renderMode = RENDERMODE_CONTINUOUSLY; in onAttachedToWindow()594 if (renderMode != RENDERMODE_CONTINUOUSLY) { in onAttachedToWindow()1238 mRenderMode = RENDERMODE_CONTINUOUSLY; in GLThread()1580 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY)); in readyToDraw()1584 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()
138 mView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in configureGLSurfaceView()