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Searched refs:RENDERMODE_CONTINUOUSLY (Results 1 – 3 of 3) sorted by relevance

/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsSurfaceView.java45 setRenderMode(RENDERMODE_CONTINUOUSLY); in onResume()
DGLSurfaceViewCustom.java192 public final static int RENDERMODE_CONTINUOUSLY = 1; field in GLSurfaceViewCustom
589 int renderMode = RENDERMODE_CONTINUOUSLY; in onAttachedToWindow()
594 if (renderMode != RENDERMODE_CONTINUOUSLY) { in onAttachedToWindow()
1238 mRenderMode = RENDERMODE_CONTINUOUSLY; in GLThread()
1580 && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY)); in readyToDraw()
1584 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()
/cts/tests/tests/view/src/android/view/cts/
DDisplayRefreshRateCtsActivity.java138 mView.setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); in configureGLSurfaceView()