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/cts/hostsidetests/sustainedperf/shadertoy_android/jni/
Dshadertoy_renderer.cpp98 static int frame_count = 0; in DrawFrame() local
100 frame_count++; in DrawFrame()
101 if (frame_count == kFrameReportInterval) { in DrawFrame()
104 frame_count = 0; in DrawFrame()
122 …shader.PrepareForDraw(g_framebuffer_width, g_framebuffer_height, global_time, frame_count, (float)… in DrawFrame()