Searched refs:mEnv (Results 1 – 2 of 2) sorted by relevance
33 private GLEnv mEnv; field in EffectTest43 mEnv = new GLEnv(); in setUp()44 mEnv.makeCurrent(); in setUp()53 if (mEnv != null) { in tearDown()54 mEnv.tearDown(); in tearDown()102 int inputTexture = mEnv.bitmapToTexture(bitmap); in test6_effectApply()103 int outputTexture = mEnv.generateTexture(); in test6_effectApply()109 mEnv.releaseTexture(inputTexture); in test6_effectApply()110 mEnv.releaseTexture(outputTexture); in test6_effectApply()
43 JNIEnv* mEnv; member in JavaStruct62 JavaStruct::JavaStruct(JNIEnv* env, const std::string& name) : mEnv(env), mClass(0), mObject(0) { in JavaStruct()88 mEnv->SetIntField(mObject, fieldId, value); in SetInt()95 mEnv->SetFloatField(mObject, fieldId, value); in SetFloat()103 jfieldID fieldId = mEnv->GetFieldID(mClass, name, type); in GetFieldId()