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Searched refs:mNumVertices (Results 1 – 6 of 6) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DBlurMeshNode.cpp42 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); in before()
52 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); in before()
/cts/tests/openglperf2/jni/graphics/
DMesh.cpp21 mNumVertices(numVertices) { in Mesh()
DMesh.h29 const int mNumVertices; variable
DTexturedMeshNode.cpp36 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); in before()
DPerspectiveMeshNode.cpp61 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); in before()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DWaterMeshNode.cpp65 glDrawArrays(GL_TRIANGLES, 0, mMesh->mNumVertices); in before()