Searched refs:mTexCoords (Results 1 – 6 of 6) sorted by relevance
/cts/tests/openglperf2/jni/graphics/ |
D | Mesh.cpp | 20 mTexCoords(texCoords), in Mesh()
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D | Mesh.h | 28 const float* mTexCoords; variable
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D | TexturedMeshNode.cpp | 34 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords); in before()
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D | PerspectiveMeshNode.cpp | 41 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords); in before()
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/cts/tests/openglperf2/jni/reference/scene/glowing/ |
D | BlurMeshNode.cpp | 32 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords); in before()
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
D | WaterMeshNode.cpp | 45 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords); in before()
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