Searched refs:onFrameAvailable (Results 1 – 11 of 11) sorted by relevance
133 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in VideoSurfaceView.VideoRender
298 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in OutputSurface
699 public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in EncodeVirtualDisplayWithCompositionTest.GlCompositor
1048 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in GLSurfaceViewFactory.GLSurfaceViewThread
766 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in VideoEncoderTest.SurfaceVideoProcessor
302 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in CtsMediaOutputSurface
149 public void onFrameAvailable(SurfaceTexture s) { in onFrameAvailable() method in FastBasicsTest.Camera1Listener
461 public void onFrameAvailable(SurfaceTexture t) { in testDeferredSurfacesByCamera() method in SurfaceViewPreviewTest.TextureAvailableListener
236 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in SurfaceTextureRenderer
188 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureCallback207 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureBurstCallback
387 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in getDummySurface()