Searched refs:pathRemaining (Results 1 – 2 of 2) sorted by relevance
74 float distance, pathRemaining = 0; in calculatePathRemaining() local82 pathRemaining += distance; in calculatePathRemaining()85 pathRemaining = MINIMUM_PATH_DISTANCE - pathRemaining; in calculatePathRemaining()86 return pathRemaining; in calculatePathRemaining()
208 float pathRemaining = 0; in calculateRingLocationOnPath() local210 pathRemaining += MathsUtils.distanceCalculationOnXYPlane( in calculateRingLocationOnPath()213 if (pathRemaining >= pathIntervalDistance) { in calculateRingLocationOnPath()