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Searched refs:useHardware (Results 1 – 2 of 2) sorted by relevance

/cts/tests/tests/uirendering/src/android/uirendering/cts/testinfrastructure/
DActivityTestBase.java142 testCase.viewInitializer, testCase.useHardware, testCase.usePicture); in runRenderSpec()
274 boolean useHardware) { in addLayout() argument
275 mTestCases.add(new TestCase(layoutId, viewInitializer, useHardware)); in addLayout()
280 boolean useHardware, CountDownLatch readyFence) { in addLayout() argument
281 TestCase test = new TestCase(layoutId, viewInitializer, useHardware); in addLayout()
291 public TestCaseBuilder addCanvasClient(CanvasClient canvasClient, boolean useHardware) { in addCanvasClient() argument
292 return addCanvasClient(null, canvasClient, useHardware); in addCanvasClient()
301 CanvasClient canvasClient, boolean useHardware) { in addCanvasClient() argument
302 return addCanvasClientInternal(debugString, canvasClient, useHardware, false) in addCanvasClient()
303 .addCanvasClientInternal(debugString, canvasClient, useHardware, true); in addCanvasClient()
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DDrawActivity.java93 @Nullable ViewInitializer viewInitializer, boolean useHardware, boolean usePicture) { in enqueueRenderSpecAndWait() argument
95 int arg2 = (useHardware ? View.LAYER_TYPE_NONE : View.LAYER_TYPE_SOFTWARE); in enqueueRenderSpecAndWait()