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Searched refs:vertexShader (Results 1 – 23 of 23) sorted by relevance

/cts/tests/tests/opengl/libopengltest/
Dattach_shader_three.cpp34 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader); in attachShaderThree() local
36 glAttachShader(program, vertexShader); in attachShaderThree()
37 glAttachShader(program, vertexShader); in attachShaderThree()
42 glDeleteShader(vertexShader); in attachShaderThree()
Dattach_shader_one.cpp41 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader); in attachShaderOne() local
45 glAttachShader(program, vertexShader); in attachShaderOne()
59 glDeleteShader(vertexShader); in attachShaderOne()
Dattach_shader_six.cpp27 GLuint vertexShader = glCreateShader(GL_VERTEX_SHADER); in attachShaderSix() local
31 glAttachShader(program, vertexShader); in attachShaderSix()
Dattach_shader_eleven.cpp28 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex); in attachShaderEleven() local
30 glAttachShader(program, vertexShader); in attachShaderEleven()
Dattach_shader_two.cpp28 GLuint vertexShader = -99; in attachShaderTwo() local
31 glAttachShader(program, vertexShader); in attachShaderTwo()
Dcolor_one.cpp39 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, color_one_vertex_shader_one); in initColorOne() local
45 glAttachShader(gProgram, vertexShader); in initColorOne()
/cts/tests/tests/opengl/src/android/opengl/cts/
DRendererElevenShaderTest.java32 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, Vertex.successfulcompile_vertex); in onSurfaceCreated() local
35 GLES20.glAttachShader(mProgram, vertexShader); in onSurfaceCreated()
DRendererOneColorBufferTest.java146 int vertexShader; in onSurfaceCreated() local
152 vertexShader = LoadShader(GLES20.GL_VERTEX_SHADER, vShaderStr); in onSurfaceCreated()
161 GLES20.glAttachShader(programObject, vertexShader); in onSurfaceCreated()
DEglConfigGLSurfaceView.java162 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
163 if (vertexShader == 0) { in createProgram()
174 GLES20.glAttachShader(program, vertexShader); in createProgram()
DCompressedTextureSurfaceView.java355 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
356 if (vertexShader == 0) { in createProgram()
366 GLES20.glAttachShader(program, vertexShader); in createProgram()
/cts/tests/vr/src/android/vr/cts/
DRendererProtectedTexturesTest.java53 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode); in onSurfaceCreated() local
56 GLES20.glAttachShader(mProgram, vertexShader); in onSurfaceCreated()
/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp156 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vertexSource); in createProgram() local
157 if (!vertexShader) { in createProgram()
168 glAttachShader(program, vertexShader); in createProgram()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
DCtsMediaTextureRender.java215 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
216 if (vertexShader == 0) { in createProgram()
229 GLES20.glAttachShader(program, vertexShader); in createProgram()
/cts/tests/tests/media/src/android/media/cts/
DTextureRender.java211 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
212 if (vertexShader == 0) { in createProgram()
225 GLES20.glAttachShader(program, vertexShader); in createProgram()
DEncodeVirtualDisplayWithCompositionTest.java738 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
739 if (vertexShader == 0) { in createProgram()
752 GLES20.glAttachShader(program, vertexShader); in createProgram()
DDecodeAccuracyTestBase.java1234 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
1235 if (vertexShader == 0) { in createProgram()
1246 GLES20.glAttachShader(program, vertexShader); in createProgram()
/cts/tests/tests/mediastress/src/android/mediastress/cts/
DSurfaceTextureRenderer.java262 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
263 if (vertexShader == 0) { in createProgram()
273 GLES20.glAttachShader(program, vertexShader); in createProgram()
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
DRectangleRenderable.java75 final String vertexShader = ShaderHelper.getRectangleVertexShader(); in initialiseRectangle() local
79 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialiseRectangle()
DCameraPreviewRenderable.java87 final String vertexShader = ShaderHelper.getCameraPreviewVertexShader(); in initialiseCameraPreview() local
91 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialiseCameraPreview()
DConeRenderable.java84 final String vertexShader = ShaderHelper.getAugmentedRealityVertexShader(); in initialise() local
88 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialise()
DRingRenderable.java110 final String vertexShader = ShaderHelper.getAugmentedRealityVertexShader(); in initialise() local
114 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialise()
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java318 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
319 if (vertexShader == 0) { in createProgram()
330 GLES20.glAttachShader(program, vertexShader); in createProgram()
/cts/tests/camera/src/android/hardware/cts/
DCameraGLTest.java809 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local
810 if (vertexShader == 0) { in createProgram()
820 GLES20.glAttachShader(program, vertexShader); in createProgram()