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Searched refs:GL_DEPTH_BUFFER_BIT (Results 1 – 25 of 25) sorted by relevance

/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
DMyGLRenderer.java52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java76 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
106 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in drawOnscreen()
147 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in drawOffscreenImage()
DCubeRenderer.java41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DTouchRotateActivity.java152 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DStaticTriangleRenderer.java138 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DTriangleRenderer.java125 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DGLES20TriangleRenderer.java53 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
DMatrixPaletteRenderer.java315 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DCubeMapActivity.java66 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DMyGLRenderer.java64 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/Compass/src/com/example/android/compass/
DCompassActivity.java99 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java51 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
/development/apps/OBJViewer/com/android/objviewer/
DOBJViewer.java200 gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); in onDraw()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java152 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/ndk/platforms/android-9/include/GLES2/
Dgl2.h45 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-9/include/GLES/
Dgl.h47 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-21/include/GLES2/
Dgl2.h76 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-24/include/GLES2/
Dgl2.h84 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h76 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
Dgl31.h76 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h79 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h84 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
Dgl31.h84 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro
Dgl32.h84 #define GL_DEPTH_BUFFER_BIT 0x00000100 macro