Searched refs:GL_MODELVIEW (Results 1 – 17 of 17) sorted by relevance
43 getMatrix(gl, GL10.GL_MODELVIEW, mModelView); in getCurrentModelView()
323 gl.glMatrixMode(GL10.GL_MODELVIEW); in beginDrawing()359 gl.glMatrixMode(GL10.GL_MODELVIEW); in endDrawing()
158 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
75 mMatrixMode = GL10.GL_MODELVIEW; in MatrixTrackingGL()424 case GL10.GL_MODELVIEW: in glMatrixMode()1047 case GL_MODELVIEW: in check()
55 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
47 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
112 gl.glMatrixMode(GL10.GL_MODELVIEW); in drawOnscreen()148 gl.glMatrixMode(GL10.GL_MODELVIEW); in drawOffscreenImage()
144 glMatrixMode(GL_MODELVIEW); in onDrawFrame()
131 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
325 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
68 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
59 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
127 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
105 gl.glMatrixMode(GL10.GL_MODELVIEW); in onDrawFrame()
207 gl.glMatrixMode(gl.GL_MODELVIEW); in onDraw()
351 #define GL_MODELVIEW 0x1700 macro