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Searched refs:GL_SMOOTH (Results 1 – 11 of 11) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DCubeRenderer.java102 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
DTouchRotateActivity.java204 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
DStaticTriangleRenderer.java90 glShadeModel(GL_SMOOTH); in onSurfaceCreated()
DTriangleRenderer.java62 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
DMatrixPaletteRenderer.java250 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java70 gl.glShadeModel(GL10.GL_SMOOTH); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/os/
DRotationVectorDemo.java206 gl.glShadeModel(GL10.GL_SMOOTH); in draw()
/development/samples/Compass/src/com/example/android/compass/
DCompassActivity.java155 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
/development/apps/OBJViewer/com/android/objviewer/
DOBJViewer.java156 gl.glShadeModel(gl.GL_SMOOTH); in init()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java69 gl.glShadeModel(GL10.GL_SMOOTH); in onSurfaceCreated()
/development/ndk/platforms/android-9/include/GLES/
Dgl.h380 #define GL_SMOOTH 0x1D01 macro