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Searched refs:GL_STATIC_DRAW (Results 1 – 12 of 12) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DMatrixPaletteRenderer.java192 …erData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); in createBufferObjects()
196 …1.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW); in createBufferObjects()
DCubeMapActivity.java348 …erData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_STATIC_DRAW); in createBufferObjects()
352 …1.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW); in createBufferObjects()
/development/ndk/platforms/android-9/include/GLES2/
Dgl2.h121 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-9/include/GLES/
Dgl.h515 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-21/include/GLES2/
Dgl2.h119 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-24/include/GLES2/
Dgl2.h127 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h119 #define GL_STATIC_DRAW 0x88E4 macro
Dgl31.h119 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h145 #define GL_STATIC_DRAW 0x88E4 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h127 #define GL_STATIC_DRAW 0x88E4 macro
Dgl31.h127 #define GL_STATIC_DRAW 0x88E4 macro
Dgl32.h127 #define GL_STATIC_DRAW 0x88E4 macro