Searched refs:GL_UNSIGNED_SHORT (Results 1 – 19 of 19) sorted by relevance
/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
D | Square.java | 86 drawOrder.length, GL10.GL_UNSIGNED_SHORT, in draw()
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | Square.java | 145 GLES20.GL_UNSIGNED_SHORT, drawListBuffer); in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLWorld.java | 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | Grid.java | 129 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
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D | SpriteTextRenderer.java | 331 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | StaticTriangleRenderer.java | 265 GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
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D | TriangleRenderer.java | 233 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
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D | MatrixPaletteRenderer.java | 221 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0); in draw()
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D | CubeMapActivity.java | 374 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0); in draw()
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/development/ndk/platforms/android-9/include/GLES2/ |
D | gl2.h | 238 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-9/include/GLES/ |
D | gl.h | 317 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-21/include/GLES2/ |
D | gl2.h | 199 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-24/include/GLES2/ |
D | gl2.h | 207 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-21/include/GLES3/ |
D | gl3.h | 199 #define GL_UNSIGNED_SHORT 0x1403 macro
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D | gl31.h | 199 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 262 #define GL_UNSIGNED_SHORT 0x1403 macro
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/development/ndk/platforms/android-24/include/GLES3/ |
D | gl3.h | 207 #define GL_UNSIGNED_SHORT 0x1403 macro
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D | gl31.h | 207 #define GL_UNSIGNED_SHORT 0x1403 macro
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D | gl32.h | 207 #define GL_UNSIGNED_SHORT 0x1403 macro
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