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Searched refs:ATTRIBUTE_NONE (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
DeglDisplay.cpp64 m_attribs(DefaultKeyedVector<EGLint, EGLint>(ATTRIBUTE_NONE)), in eglDisplay()
424 if (attribIdx == ATTRIBUTE_NONE) in getAttribValue()
477 if (attribIdx == ATTRIBUTE_NONE) in setAttribValue()
DeglDisplay.h35 #define ATTRIBUTE_NONE (-1) macro