Searched refs:AbsX (Results 1 – 2 of 2) sorted by relevance
2311 UINTN AbsX; in HBufferImageAdjustMousePosition() local2322 AbsX = TextX; in HBufferImageAdjustMousePosition()2324 AbsX = -TextX; in HBufferImageAdjustMousePosition()2341 if (TempX >= AbsX) { in HBufferImageAdjustMousePosition()2342 TempX -= AbsX; in HBufferImageAdjustMousePosition()
3177 UINTN AbsX; in FileBufferAdjustMousePosition() local3188 AbsX = ABS(TextX); in FileBufferAdjustMousePosition()3197 if (CoordinateX >= AbsX) { in FileBufferAdjustMousePosition()3198 CoordinateX -= AbsX; in FileBufferAdjustMousePosition()