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Searched refs:BufferBinding (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h135 struct BufferBinding { struct
145 typedef std::vector<BufferBinding> VertexAttribBindingVector; argument
163 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; } in bufferBinding()
215 const BufferBinding& getCurrAttributeBindingInfo(int attribindex);
457 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;
458 std::vector<BufferBinding> m_indexedUniformBuffers;
459 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;
460 std::vector<BufferBinding> m_indexedShaderStorageBuffers;
565 const BufferBinding& vertexAttribBufferBinding = in getVertexAttribParameter()
DGLClientState.cpp154 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()
316 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindin… in sClearIndexedBufferBinding()
1743 BufferBinding buf0Binding; in initFromCaps()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp905 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in getVBOUsage()
932 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes()