Searched refs:BufferBinding (Results 1 – 3 of 3) sorted by relevance
135 struct BufferBinding { struct145 typedef std::vector<BufferBinding> VertexAttribBindingVector; argument163 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; } in bufferBinding()215 const BufferBinding& getCurrAttributeBindingInfo(int attribindex);457 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;458 std::vector<BufferBinding> m_indexedUniformBuffers;459 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;460 std::vector<BufferBinding> m_indexedShaderStorageBuffers;565 const BufferBinding& vertexAttribBufferBinding = in getVertexAttribParameter()
154 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()316 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindin… in sClearIndexedBufferBinding()1743 BufferBinding buf0Binding; in initFromCaps()
905 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in getVBOUsage()932 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes()