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Searched refs:EGL_BACK_BUFFER (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h184 #define EGL_BACK_BUFFER 0x3084 macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1076 *value = EGL_BACK_BUFFER; in eglQuerySurface()
1083 *value = EGL_BACK_BUFFER; in eglQuerySurface()
1230 if (buffer != EGL_BACK_BUFFER) { in eglBindTexImage()
1692 *value = EGL_BACK_BUFFER; //single buffer not supported in eglQueryContext()