Searched refs:EGL_BACK_BUFFER (Results 1 – 2 of 2) sorted by relevance
184 #define EGL_BACK_BUFFER 0x3084 macro
1076 *value = EGL_BACK_BUFFER; in eglQuerySurface()1083 *value = EGL_BACK_BUFFER; in eglQuerySurface()1230 if (buffer != EGL_BACK_BUFFER) { in eglBindTexImage()1692 *value = EGL_BACK_BUFFER; //single buffer not supported in eglQueryContext()