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Searched refs:EGL_MULTISAMPLE_RESOLVE_BOX_BIT (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h152 #define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1198 if (0 == (surface_type & EGL_MULTISAMPLE_RESOLVE_BOX_BIT)) { in eglSurfaceAttrib()