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Searched refs:EGL_NONE (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Degl.cpp267 while(attrib_list[nAttribs] != EGL_NONE) nAttribs++; in filter_es2_bit()
301 for (int i = 0; attribs[i] != EGL_NONE; i++) { in eglChooseConfig()
434 while(attrib_list[nAttribs] != EGL_NONE) { in eglCreateContext()
/device/generic/goldfish-opengl/system/egl/
Degl.cpp789 while (attrib_p[0] != EGL_NONE) { in eglChooseConfig()
804 while (local_attrib_p[0] != EGL_NONE) { in eglChooseConfig()
902 while (attrib_list[0] != EGL_NONE) { in eglCreatePbufferSurface()
1297 while (attrib_list && attrib_list[0] != EGL_NONE) { in eglCreateContext()
1690 *value = EGL_NONE; in eglQueryContext()
1898 if (attrib_list[i] == EGL_NONE) { in eglCreateSyncKHR()
/device/generic/goldfish-opengl/system/include/EGL/
Degl.h119 #define EGL_NONE 0x3038 /* Attrib list terminator */ macro
/device/generic/goldfish-opengl/system/renderControl_enc/
DREADME45 attribs - a list of attribute names followed by the desired values, terminated by EGL_NONE