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Searched refs:EGL_TEXTURE_FORMAT (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h170 #define EGL_TEXTURE_FORMAT 0x3080 macro
/device/generic/goldfish-opengl/system/egl/
Degl.cpp912 case EGL_TEXTURE_FORMAT: in eglCreatePbufferSurface()
1007 case EGL_TEXTURE_FORMAT: in eglQuerySurface()