Searched refs:EGL_WINDOW_BIT (Results 1 – 2 of 2) sorted by relevance
149 #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ macro
869 if (!(surfaceType & EGL_WINDOW_BIT)) { in eglCreateWindowSurface()878 &s_display, config, EGL_WINDOW_BIT, static_cast<ANativeWindow*>(win)); in eglCreateWindowSurface()1081 case EGL_WINDOW_BIT: in eglQuerySurface()