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Searched refs:Fusion (Results 1 – 3 of 3) sorted by relevance

/device/google/contexthub/firmware/os/inc/algos/
Dfusion.h40 struct Fusion { struct
75 void initFusion(struct Fusion *fusion, uint32_t flags); argument
77 void fusionHandleGyro(struct Fusion *fusion, const struct Vec3 *w, float dT);
78 int fusionHandleAcc(struct Fusion *fusion, const struct Vec3 *a, float dT);
79 int fusionHandleMag(struct Fusion *fusion, const struct Vec3 *m, float dT);
82 void fusionSetMagTrust(struct Fusion *fusion, int mode);
84 void fusionGetAttitude(const struct Fusion *fusion, struct Vec4 *attitude);
85 void fusionGetBias(const struct Fusion *fusion, struct Vec3 *bias);
86 void fusionGetRotationMatrix(const struct Fusion *fusion, struct Mat33 *R);
87 int fusionHasEstimate(const struct Fusion *fusion);
/device/google/contexthub/firmware/os/algos/
Dfusion.c66 void initFusion(struct Fusion *fusion, uint32_t flags) { in initFusion()
111 int fusionHasEstimate(const struct Fusion *fusion) { in fusionHasEstimate()
118 static void updateDt(struct Fusion *fusion, float dT) { in updateDt()
137 static int fusion_init_complete(struct Fusion *fusion, int what, const struct Vec3 *d, float dT) { in fusion_init_complete()
245 static void fusionCheckState(struct Fusion *fusion) { in fusionCheckState()
261 static void fusionPredict(struct Fusion *fusion, const struct Vec3 *w) { in fusionPredict()
389 void fusionHandleGyro(struct Fusion *fusion, const struct Vec3 *w, float dT) { in fusionHandleGyro()
431 struct Fusion *fusion, const struct Vec3 *z, const struct Vec3 *Bi, float sigma) { in fusionUpdate()
513 int fusionHandleAcc(struct Fusion *fusion, const struct Vec3 *a, float dT) { in fusionHandleAcc()
590 int fusionHandleMag(struct Fusion *fusion, const struct Vec3 *m, float dT) { in fusionHandleMag()
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/device/google/contexthub/firmware/os/drivers/orientation/
Dorientation.c113 struct Fusion fusion;
114 struct Fusion game;