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Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp46 m_currVaoState[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
47 m_currVaoState[TEXCOORD1_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
48 m_currVaoState[TEXCOORD2_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
49 m_currVaoState[TEXCOORD3_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
50 m_currVaoState[TEXCOORD4_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
51 m_currVaoState[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
52 m_currVaoState[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
53 m_currVaoState[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; in init()
301 case GL_TEXTURE_COORD_ARRAY: in getLocation()
DglUtils.cpp249 case GL_TEXTURE_COORD_ARRAY: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp305 int loc = ctx->m_state->getLocation(GL_TEXTURE_COORD_ARRAY); in s_glTexCoordPointer()