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Searched refs:GL_VENDOR (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1/
Dgl.cpp143 case GL_VENDOR: in my_glGetString()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp143 case GL_VENDOR: in my_glGetString()
/device/generic/goldfish-opengl/system/egl/
Degl.cpp634 #define GL_VENDOR 0x1F00 in getGLString() macro
644 case GL_VENDOR: in getGLString()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h248 #define GL_VENDOR 0x1F00 macro
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h401 #define GL_VENDOR 0x1F00 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp380 name != GL_VENDOR && in s_glGetString()
387 case GL_VENDOR: in s_glGetString()
3748 name != GL_VENDOR && in s_glGetStringi()
3756 name == GL_VENDOR || in s_glGetStringi()
3765 case GL_VENDOR: in s_glGetStringi()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp242 case GL_VENDOR: in s_glGetString()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h248 #define GL_VENDOR 0x1F00 macro
Dgl31.h248 #define GL_VENDOR 0x1F00 macro