Searched refs:InputState (Results 1 – 3 of 3) sorted by relevance
1058 UINT32 InputState; in UnicodeToEfiKeyFlushState() local1060 InputState = TerminalDevice->InputState; in UnicodeToEfiKeyFlushState()1066 if ((InputState & INPUT_STATE_ESC) != 0) { in UnicodeToEfiKeyFlushState()1072 if ((InputState & INPUT_STATE_CSI) != 0) { in UnicodeToEfiKeyFlushState()1078 if ((InputState & INPUT_STATE_LEFTOPENBRACKET) != 0) { in UnicodeToEfiKeyFlushState()1084 if ((InputState & INPUT_STATE_O) != 0) { in UnicodeToEfiKeyFlushState()1090 if ((InputState & INPUT_STATE_2) != 0) { in UnicodeToEfiKeyFlushState()1105 TerminalDevice->InputState = INPUT_STATE_DEFAULT; in UnicodeToEfiKeyFlushState()1196 if (TerminalDevice->InputState != INPUT_STATE_DEFAULT) { in UnicodeToEfiKey()1214 switch (TerminalDevice->InputState) { in UnicodeToEfiKey()[all …]
100 UINT32 InputState; member
8431 mConInProxy.InputState = INPUT_STATE_DEFAULT;8440 mConInProxy.InputState = INPUT_STATE_ESC;