Searched refs:RANDOM_MAGIC (Results 1 – 4 of 4) sorted by relevance
35 #define RANDOM_MAGIC 0x9a4dbeaf macro91 if (Random->Magic != RANDOM_MAGIC) { in HiKeyInitSerialNo()
53 #define RANDOM_MAGIC 0x9a4dbeaf macro
215 random->magic = RANDOM_MAGIC; in generate_serialno()232 random->magic = RANDOM_MAGIC; in assign_serialno()
620 if (random->magic != RANDOM_MAGIC) in load_serialno()