Searched refs:ShaderProgramData (Results 1 – 3 of 3) sorted by relevance
231 m_shaderPrograms(android::DefaultKeyedVector<GLuint, ShaderProgramData*>(NULL)) in GLSharedGroup()362 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgramInitialized()379 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in deleteProgramData()450 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in getProgramUniformType()463 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in isProgram()481 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARHostToApp()492 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in locationWARAppToHost()503 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in needUniformLocationWAR()514 … ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap.find(program)->second); in getNextSamplerUniform()525 ShaderProgramData* spData = m_shaderPrograms.valueFor(m_shaderProgramIdMap[program]); in setSamplerUniform()[all …]
120 class ShaderProgramData {122 ShaderProgramData() { in ShaderProgramData() function126 ~ShaderProgramData() { in ~ShaderProgramData()140 android::DefaultKeyedVector<uint32_t, ShaderProgramData*> m_shaderPrograms;190 ShaderProgramData* getShaderProgramDataById(uint32_t id);191 ShaderProgramData* getShaderProgramData(GLuint shaderProgramName);
4232 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv()