Searched refs:TextX (Results 1 – 6 of 6) sorted by relevance
250 IN CONST INT32 TextX,
1703 INT32 TextX; in MainEditorHandleMouseInput() local1728 TextX = GetTextX (MouseState.RelativeMovementX); in MainEditorHandleMouseInput()1731 FileBufferAdjustMousePosition (TextX, TextY); in MainEditorHandleMouseInput()
3171 IN CONST INT32 TextX, in FileBufferAdjustMousePosition() argument3188 AbsX = ABS(TextX); in FileBufferAdjustMousePosition()3194 if (TextX >= 0) { in FileBufferAdjustMousePosition()3195 CoordinateX += TextX; in FileBufferAdjustMousePosition()
248 IN INT32 TextX,
2305 IN INT32 TextX, in HBufferImageAdjustMousePosition() argument2321 if (TextX >= 0) { in HBufferImageAdjustMousePosition()2322 AbsX = TextX; in HBufferImageAdjustMousePosition()2324 AbsX = -TextX; in HBufferImageAdjustMousePosition()2338 if (TextX >= 0) { in HBufferImageAdjustMousePosition()2339 TempX += TextX; in HBufferImageAdjustMousePosition()
1905 INT32 TextX; in HMainEditorHandleMouseInput() local1924 TextX = HGetTextX (MouseState.RelativeMovementX); in HMainEditorHandleMouseInput()1927 HBufferImageAdjustMousePosition (TextX, TextY); in HMainEditorHandleMouseInput()