Searched refs:VALIDATE_SURFACE_RETURN (Results 1 – 1 of 1) sorted by relevance
164 #define VALIDATE_SURFACE_RETURN(surface, ret) \ macro969 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglDestroySurface()990 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglQuerySurface()1181 VALIDATE_SURFACE_RETURN(surface, EGL_FALSE); in eglSurfaceAttrib()1225 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglBindTexImage()1475 VALIDATE_SURFACE_RETURN(draw, EGL_FALSE); in eglMakeCurrent()1476 VALIDATE_SURFACE_RETURN(read, EGL_FALSE); in eglMakeCurrent()