Home
last modified time | relevance | path

Searched refs:VAOState (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h147 struct VAOState { struct
148 VAOState(GLuint ibo, int nLoc, int nBindings) : in VAOState() function
157 typedef std::map<GLuint, VAOState> VAOStateMap; argument
DGLClientState.cpp206 VAOState(0, m_nLocations, std::max(m_nLocations, m_max_vertex_attrib_bindings)))); in addVertexArrayObject()